Patch Update 1.16

Howdy Folks! Happy New Year! It's a new year and a new patch update for Mercury Fallen. This is another small update to address some feedback and report. Thanks everyone for the amazing support! [b]Support & Follow Mercury Fallen On[/b] [url=https://twitter.com/mercuryfall]Twitter[/url] | [url=https://www.facebook.com/mercfall/]Facebook[/url] | [url=http://www.mercuryfallen.com]Website[/url] | [url=https://discord.gg/WdndeXx]Discord[/url] | [url=https://www.redbubble.com/shop/ap/30042817]Merch[/url] | [url=https://www.patreon.com/mercuryfallen?fan_landing=true]Patreon[/url] [h2]Release Notes[/h2] [list] [*] Water trap loot table now defined in xml data [*] Fixed: Colonists not delivering materials to vehicle bay queue if there is another vehicle in the queue when a vehicle is finished constructing. [*] Fixed: Deep miner not mining valid tiles adjacent to a door [*] Fixed: Spelling mistakes [/list]