Patch released : version 1.3.5

Another patch has been uploaded. [list] [*]Updated : Drones will now return when moving beyond the ship radar range. Does not apply to recon drones. [*]Updated : Tactical menu time extended; [*]Updated : Tactical U.I. Drones tool tips corrected. [*]Updated : Gravity anomaly now show distance. [*]Updated : Script updated for Cetus for a change mission. [*]Updated : Module view in fleet view. [*]Fixed : Ship command during text field input. [*]Fixed : Some gravity holes not showing up in tactical view. [*]Fixed : Some mine U.I. not going away properly. [*]Fixed : Canvas not displaying minor objects. [*]Fixed : Loot text stuck in corner. [*]Fixed : Scanned objects U.I. data not going away when object is destroyed. [*]Fixed : Various issues with Sleeping Beauty mission. [*]Fixed : Assigning temporary captains to another ship. [*]Fixed : Player can assign non-player captain to player ship if he has Ceres. [*]Fixed : Fleet view, module damage not updating. [*]Fixed : Exit area text not displaying correct text when exiting when hostiles area near. [/list] Hotfix Addition and other stuff I fixed. Fixed : Construction display. Fixed : Pick up loot with mouse fixed. Fixed : Octavius Dialog triggering at unexpected times. Fixed : Pyshkai getting destroyed in Chaos cloud after loading... Even though you should NOT have it... Fixed : Solar system icons moved behind panel display. Fixed : Internal and external modules list in bottom UI displayed correctly when game is paused. Fixed : Language trouble in fleet view. Fixed : Captain Image saving crap. Apparently related to saving voice.... Fixed : Captain duplication. This should improve the game play experience. Please keep posting bugs you find. I'll do my best to fix them. Have fun playing :)