Here is yet another patch.
Took a little while, but I wanted to test it thoroughly but I guess there are still some errors in the game.
Hope this improves the game play :)
Here are the fixes and updates.
[list]
[*]Updated : Double click added to move ships from reserves to active roster.
[*]Updated : Active radar made a bit more transparent and green.
[*]Updated : Scroll speed increased at various places.
[*]Updated : Construction material text size reduced.
[*]Updated : A.I. distance to player in combat.
[*]Updated : Repairing ships with drone now shows repair amount.
[*]Fixed : ESC not closing fleet window correctly.
[*]Fixed : Attack, hacking and module attack shortcut buttons not working correctly.
[*]Fixed : Module trade menu not displaying player modules.
[*]Fixed : Captain view not displaying captains correctly.
[*]Fixed : Inventory Item multi display fixed.
[*]Fixed : Escape pod U.I. text not going away.
[*]Fixed : keyboard command working when using input fields.
[*]Fixed : Ship AI not loading correctly for certain ships.
[*]Fixed : Needed sacrifice mission not saving correctly.
[*]Fixed : Formation view is buggy.
[*]Fixed : Grouping errors.
[/list]