New patch : version 1.3.6

Here is yet another patch. Took a little while, but I wanted to test it thoroughly but I guess there are still some errors in the game. Hope this improves the game play :) Here are the fixes and updates. [list] [*]Updated : Double click added to move ships from reserves to active roster. [*]Updated : Active radar made a bit more transparent and green. [*]Updated : Scroll speed increased at various places. [*]Updated : Construction material text size reduced. [*]Updated : A.I. distance to player in combat. [*]Updated : Repairing ships with drone now shows repair amount. [*]Fixed : ESC not closing fleet window correctly. [*]Fixed : Attack, hacking and module attack shortcut buttons not working correctly. [*]Fixed : Module trade menu not displaying player modules. [*]Fixed : Captain view not displaying captains correctly. [*]Fixed : Inventory Item multi display fixed. [*]Fixed : Escape pod U.I. text not going away. [*]Fixed : keyboard command working when using input fields. [*]Fixed : Ship AI not loading correctly for certain ships. [*]Fixed : Needed sacrifice mission not saving correctly. [*]Fixed : Formation view is buggy. [*]Fixed : Grouping errors. [/list]