Patch Notes V2.1.2.0

[h1]Adjustments and Additions [/h1] [list] [*] [b]Added[/b]: "Lost Map" item now has a 15% drop chance from the Harkoon boss. [*] [b]Added[/b]: Entry to the Land of Dead now requires 2 Shell items. [*] [b]Adjusted[/b]: Dungeon entry requirements for items have been streamlined across various locations. [*] [b]Adjusted[/b]: Experience, gold, and glove drop rates have been recalibrated. [*] [b]Adjusted[/b]: Maximum level for Witchqueen encounters set to 45. [*] [b]Adjusted[/b]: Entry level for Cursed Warlord increased from 40 to 45, with a new cap at level 90. [*] [b]Adjusted[/b]: Maximum entry level for Lost Empire raised from 110 to 130. [*] [b]Adjusted[/b]: Entry levels for Land of Dead set between minimum 90 and maximum 120. [*] [b]Adjusted[/b]: Entry requirement for Spider Dungeon now includes "Magic Scroll" x1. [*] [b]Adjusted[/b]: Entry level range for Spider Dungeon set from 145 to 230. [*] [b]Adjusted[/b]: Entry level range for Naga Palace set from 165 to 280, now requires "Opal" item for access. [*] [b]Adjusted[/b]: Entry requirements for Minotaur Map now include cyan monster mask x1, red monster mask x3. [/list] [h1]Fixes[/h1] [list] [*] [b]Fixed[/b]: An issue that prevented the "insufficient mana warning" from displaying at level 1 of the Sword Energy ability in the Warrior class's Neutral skill group, even when there was no mana. [*] [b]Fixed[/b]: Inventory lock issue when acquiring problematic items. [*] [b]Fixed[/b]: Translation error in Dark Lord Horn. [*] [b]Fixed[/b]: Scaling and visibility issues with character and NPC name HUDs. [*] [b]Fixed[/b]: Font scaling between general and unique NPC name tags. [*] [b]Fixed[/b]: Issue causing local and dynasty flags to remain on-screen during teleportation. [*] [b]Fixed[/b]: Environmental clipping through a large rock next to the forest house in Wolf Shaman Forest. [*] [b]Fixed[/b]: Overlapping creature spawns in Witch Queen map. [*] [b]Fixed[/b]: "TEST TEST" placeholder text in Healer NPC dialogues in the capital city. [/list] [h1]Gameplay Mechanics[/h1] [list] [*] [b]Reduced[/b]: Area of effect and radius for Poison Cloud and Deadly Wheel abilities. [*] [b]Changed[/b]: Animation for Deadly Stab, Backstab, and LightStep abilities to enhance visual clarity and combat feedback. [*] [b]Fixed[/b]: An issue with Harpies' sizing in the Minotaur Dungeon. [*] [b]Improved[/b]: Health and durability of creatures in Wolf Shaman and Witch Queen forests. [/list] [h1]Quality of Life Enhancements[/h1] [list] [*] [b]Increased[/b]: Stack limits for Life Elixir and Mana Elixir from 200 to 1000. [*] [b]Modernized[/b]: Player level indicator in name tags for a sleeker appearance. [*] [b]Removed[/b]: Level notation from GM/admin character names, now displaying rank only. [*] [b]Adjusted[/b]: NPC arrangement for initial quest givers in the capital. [*] [b]Reduced[/b]: Overcasting shadows from epic trees in the capital to prevent excessive shadowing. [/list] [h1]Graphics and Performance[/h1] [list] [*] [b]Optimized[/b]: LOD Factor settings for Wolf Shaman, Witch Queen, and Land of The Dead maps. [/list]