Patch Notes V2.1.0.0 (Prerelease)

Magic To Master

Unlock the secrets of magic and become a master in the massively multiplayer online role-playing game (MMORPG)! Show your skills to your enemies in epic PvM and take part in brutal Battleground PvP!

1. Bosses and Dungeons: [b]General Dungeon Adjustments:[/b] [list] [*] Reduced dungeon duration for Dragon Lord, Naga Run, Minotaur Run, and Wuzhein Run to enhance gameplay pace. [*] Group entry is now mandatory for Naga Run, Minotaur Run, and Wuzhein Run dungeons. [b] Boss Mechanics:[/b] [*] Witchqueen boss attack and defense mechanics have been refined. [*] Fixed an exploit allowing repeated use of physical attacks using the spacebar; cooldown added. [*] Dragon Lord is now immune to knockback effects. [/list] 2. Gameplay and Balance: [b]Character and Equipment:[/b] [list] [*] Thief's Glove updated: 1% gold bonus, 3 HP Stealing, 25% drop chance bonus. [*] Experience ring effects adjusted: Standard 15%, Premium 25%. [*] Potion usage and effects of Red and Blue potions have been balanced. [*] Item enhancement ratios adjusted across different equipment types. [b]Skills and Abilities:[/b] [*] Skills can no longer be used without targeting. [*] Fixed a cooldown issue with consecutive skill uses. [*] Added cooldown for using the Tab key to target opponents. [/list] 3. Group and Guild Changes: [b]Group Mechanics:[/b] [list] [*] Maximum group size increased from 8 to 10 members. [*] Distance requirement for earning experience within a group has been implemented. [/list] [b]Guild Systems:[/b] [list] [*] Guild invest system activated. [*] Guild membership limits now increase with guild levels. [*] Guild news can now be posted and deleted by members without leader approval. [/list] 4. User Interface and Controls: [b]Inventory and UI Enhancements:[/b] [list] [*] Fixed an issue causing the fifth inventory slot to disappear after sequential expansions. [*] Buff icon sizes in the buff grid list increased for better visibility. [*] Mini Atlas is now dynamic and operates in real-time on the player client side. [/list] [b]Control Adjustments:[/b] [list] [*] Camera rotation speed modified for smoother Q and E key interactions. [*] Group window can now be moved and detached using mouse drag. [/list] 5. Visual and Performance Improvements: [b]Visual Adjustments:[/b] [list] [*] Restored and visually enhanced Wolf Shaman Forest world. [*] Modified the visual design of the Witchqueen map and reduced collision counts. [*] Enhanced character meshes and equipment visuals. [*] Capital city layout redesigned for a more spacious environment. [/list] [b]Performance Fixes:[/b] [list] [*] Addressed a memory error caused by inactivity while the client is running. [*] Fixed an issue with the specular reflection effect when armor is worn. [/list] 6. Miscellaneous Fixes: [b]General Fixes:[/b] [list] [*] Fixed a bug causing indefinite use of certain hair styles. [*] Resolved a client crash (MRA error) caused by prolonged inactivity in-game. [*] Removed a currency from the in-game money tab. [*] Fixed various issues including ghost passing through objects, perpetual potion effects, and incorrect buff applications. [/list] [b]Character and Interaction:[/b] [list] [*] Solved a problem where characters above level 90 were being deleted. [*] Idle animation freeze after inactivity has been fixed. [*] Resolved an issue where staff characters remained visible on mini-map after turning invisible. [/list] 7. Event and Bonus Adjustments: [b]Experience and Loot Events:[/b] [list] [*] XP bonus event will now provide 30% XP and Hero Points. [*] Loot bonus event set to grant 20% additional loot. [*] Gold bonus event adjusted to provide 30% more gold. [/list] 8. Technical and Bug Fixes: [b]Bug Resolutions:[/b] [list] [*] Fixed a buff preventing the Sand Dragon in the Battleground from dying. [*] Addressed collision issues causing passage through objects. [*] Remedied an error that prevented group entries into Battlegrounds and reduced minimum required opponents for solo battles. [/list]