Patch Notes v2.06

[list] [*] Fixed issue where models could block main menu laser pointer when close to player [*] Fixed sample palm tree missing trunk [*] Fixed placeable selection ring not showing in Outpost scene [*] Added tooltips on UI buttons [*] Added advanced import settings screen [*] Added option to use mesh colliders on import instead of bounding box collider [*] Fixed issue where laser pointer turned on briefly when releasing held object [*] Removed covered cargo crates sample object [*] Changed object pickup scheme to better detect when hovering over objects [*] Changed laser pointer model movement to allow Z rotation with wand while placing [*] Auto remove cameras on existing models on import [*] Made model importing run asynchronously to main thread [*] Check scene file for multiple references to same model and create clone instead of re-importing [*] Moved measure tools cancel button to menu button instead of grip to avoid erroneous cancellation on Index [/list] Note with this update I have changed the way the wands detect if you are touchingsomething. Please let me know if you experience any problems at mindrendtech@gmail.com. I am still working on the best way to manage material settings once the model has been loaded. I will have something in place in the next update. Thanks!