[list]
[*] Fixed issue where models could block main menu laser pointer when close to player
[*] Fixed sample palm tree missing trunk
[*] Fixed placeable selection ring not showing in Outpost scene
[*] Added tooltips on UI buttons
[*] Added advanced import settings screen
[*] Added option to use mesh colliders on import instead of bounding box collider
[*] Fixed issue where laser pointer turned on briefly when releasing held object
[*] Removed covered cargo crates sample object
[*] Changed object pickup scheme to better detect when hovering over objects
[*] Changed laser pointer model movement to allow Z rotation with wand while placing
[*] Auto remove cameras on existing models on import
[*] Made model importing run asynchronously to main thread
[*] Check scene file for multiple references to same model and create clone instead of re-importing
[*] Moved measure tools cancel button to menu button instead of grip to avoid erroneous cancellation on Index
[/list]
Note with this update I have changed the way the wands detect if you are touchingsomething. Please let me know if you experience any problems at mindrendtech@gmail.com.
I am still working on the best way to manage material settings once the model has been loaded. I will have something in place in the next update. Thanks!