Patch Notes [v2.003] — Bugs preventing progress and adjustments

Visage

Visage is a first-person psychological horror game. Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience.

Hi there, Today we're releasing a patch that fixes most of the bugs that might have prevented players from progressing, and fixes some more minor annoying bugs. Here's the recap: [list] [*] There were still some rare occurances where the player would be killed on a ladder. Hopefully, it's really fixed now. [*] Picking the basement key twice should no longer be possible. [*] Fixed a problem where placing frames on the walls would cause a bug with their locations. [*] Fixed multiple bugs associated to placing candles on sockets. (this could prevent players from progressing) [*] Fixed some lightswitches that would have wrong states. [*] The crowbar no longer has the ability to fly around, glitching in every possible way. [/list] Gameplay changes: [list] [*] The player now runs faster in the cemetary ;). [*] UI should be a lot more responsive now. [/list] We'll keep a keen eye on the bug reports forum and keep and making the game better! Thank you all for your support!