UFO 50 is a collection of 50 single and multiplayer games that span a variety of genres, from platformers and shoot 'em ups to puzzle games, roguelites, and RPGs. Our goal is to combine a familiar 8-bit aesthetic with new ideas and modern game design.
ːufocampː UFO 50
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[*] Fixed: Video Settings menu could crash if you had recently changed display devices.
[*] Fixed: Title screen jingles weren't playing on some slower computers.
[*] Various other fixes and adjustments.
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Barbuta
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[*] Fixed certain rooms not registering as seen in Statistics.
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Block Koala
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[*] Stopped door close sound from triggering every frame.
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Bug Hunter
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[*] Balance: Tunnel and Radiate lowered to 3.
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Campanella
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[*] Fixed an issue where Tomato boss could clip through the ceiling.
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Campanella 2
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[*] Fixed Gold and Cherry ending text and images being flipped.
[*] Fixed issue where you could see a thruster effect from Pilot's ship even though he wasn't there.
[*] Fixed an issue where using a normal key-door shortcut would grant you access to the special (cherry) version of the final stage.
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Campanella III
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[*] Fixed: Score record wasn't taking bonus score into account.
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Caramel Caramel
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[*] Prevented Stage 3 Miniboss from clipping out of bounds.
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Cyber Owls
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[*] Fixed: Unlocking a door in Guin's stages opened all doors of the same color.
[*] Fixed: Dying to Hackoon and re-encountering him did not properly reset the fight.
[*] Fixed: Cracked walls flashed upon retrying the Moscow stage.
[*] Fixed: Shooting Hackoon during his intro dialog launched him irretrievably offscreen.
[*] Fixed: Could get trapped behind locked doors in Guin's missions.
[*] Fixed: Sometimes pressing against walls in Guin's mission didn't always put you flush against the wall.
[*] Fixed: AI in Hackoon fight frequently freezed up.
[*] Fixed: Getting blown up and knocked into an item as Guin could cause a softlock or crash.
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Hot Foot
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[*] Fixed: Another crash that could sometimes happen at the start of matches.
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Hyper Contender
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[*] Fixed: Brazz AI was inverting up/down buttons when upside down.
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Mini & Max
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[*] Fixed: Amoebas could eat the water bear and prevent you from completing the water bear mission.
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Night Manor
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[*] Fixed: Fungicide ingredients could incorrectly reappear or disappear in the house depending on what was already in the bowl.
[*] Fixed: Lighting the candelabra would cause the journal entry on table to become invisible.
[*] Fixed: By firing and rebuilding the armed crossbow, you could increase your collected items percentage above 100%.
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Ninpek
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[*] Fixed jitter on Boss.
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Onion Delivery
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[*] Fixed: Sounds of the city continued to play into the ending.
[*] Fixed some miscellaneous small graphical glitches.
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Overbold
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[*] Fixed: Hitting Fire 1 and Fire 2 at the same time in the shop caused a crash.
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Paint Chase
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[*] Balance: Cherry goal lowered to 500.
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Pilot Quest
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[*] Slard will push you off of him if you get stuck on him after he moves.
[*] In the Wild Zone, the "NOTHING HERE" textbox is replaced with a floating text. (This is partly because this textbox was being exploited to destroy bombs, which is funny but...)
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Pingolf
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[*] Fixed a rare softlock where you could get stuck rolling back and forth on top of a pin.
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Rock On! Island
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[*] GIVE UP will now ask for a confirmation before ending the level.
[*] Fixed: Gold and cherry ending texts were reversed.
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Star Waspir
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[*] Increased Red Wasp's wide shot damage: 25 -> 35
[*] Increased Red Wasp's focus shot (laser) damage: 50 -> 65
[*] Increased Red Wasp's homing missile damage: 50 -> 80
[*] Fixed: Highest Multiplier stat was getting reset when game was loaded.
[*] HI (score) display now shows the highest score with the current ship instead of the lowest score on the highscore board.
[*] Flies now die when final boss dies.
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Valbrace
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[*] Limited the degree to which STR reduces stamina cost of attacks.
[*] Tweaked Crone's stocked items.
[*] Fixed: Getting into a fight in the same turn as solving a Gem Puzzle could softlock the fight.
[*] Fixed: Some item prices weren't set.
[*] Fixed: You could get a cherry if you beat the game without ever continuing instead of the proper way.
[*] Fixed: Starting a new game after getting Gold or Cherry reset your turns taken record to 99999999.
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Warptank
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[*] Fixed rare bug where certain conditions could cause Big Tank's movement to glitch out.
[*] Fixed Shock Block being able to get stuck inside Appear Blocks.
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