Patch Notes - v0.9.2 (2)

The Gardener and the Wild Vines

Leap, slash, and climb your way to the top of magical towers in this wholesome platformer about a gay Gardener on a quest to rescue his love.

Hello everyone! Before you get to the patch notes, we want to remind everyone we have a discord for our studio where you can stay up to date (and get behind the scenes sneak peak at development): [url=https://discord.gg/bBSrHKG2Zd]Join The Discord![/url] Thank you all for playing the demo for [b]The Gardener and the Wild Vines[/b]. We've addressed the following items in this update: [list] [*] Sped up the vine growth. Vines should reach their destination much faster, allowing for flowers and leaves to appear sooner. [*] Vine growth should be a bit more predictable [*] Added heart pickups to levels where the player can lose hearts [*] Added a Slow Fall tutorial to Grasslands 1 [*] Polished the dialogue UI [*] Added social links to the main menu [*] Windmills updated to allow you to jump from anywhere [*] Fixed knockback pushing player through walls [*] Challenges updated to be about getting "par" flowers. You now have to get less than the indicated number of flowers to get that star [*] Added colored flags to various elements in the game to help indicate level parts [*] Updated controls to allow for the left face button to also cut flowers when using a controller [/list] Happy gaming! - Eric