Leap, slash, and climb your way to the top of magical towers in this wholesome platformer about a gay Gardener on a quest to rescue his love.
Hello everyone!
Before you get to the patch notes, we want to remind everyone we have a discord for our studio where you can stay up to date (and get behind the scenes sneak peak at development): [url=https://discord.gg/bBSrHKG2Zd]Join The Discord![/url]
Thank you all for playing the demo for [b]The Gardener and the Wild Vines[/b]. We've addressed the following items in this update:
[list]
[*] Sped up the vine growth. Vines should reach their destination much faster, allowing for flowers and leaves to appear sooner.
[*] Vine growth should be a bit more predictable
[*] Added heart pickups to levels where the player can lose hearts
[*] Added a Slow Fall tutorial to Grasslands 1
[*] Polished the dialogue UI
[*] Added social links to the main menu
[*] Windmills updated to allow you to jump from anywhere
[*] Fixed knockback pushing player through walls
[*] Challenges updated to be about getting "par" flowers. You now have to get less than the indicated number of flowers to get that star
[*] Added colored flags to various elements in the game to help indicate level parts
[*] Updated controls to allow for the left face button to also cut flowers when using a controller
[/list]
Happy gaming!
- Eric