[h3]Game Version: v0.7.2b[/h3]
[h3]General Bugs[/h3]
- Fixed an issue where 'Spectral Phasing' was showing incorrect value in damage preview.
- Fixed an issue where phantom sometime was not disabling their VFX upon suspended.
- Fixed an issue where suspended indicator was giving off missing reference error.
- Fixed an issue where player was able to invoke pause menu on conflict arises screen in the Random battles.
- Fixed an issue where Canyon cliff edge victory condition was not triggering.
- Fixed an issue where Move tiles failed to show up after coming back from attack selection.
- Fixed an issue where AI would get stuck if the game was paused after an AI attack.
- Fixed an issue where Arlys player data was getting overridden in woods level 9 mid-battle cutscene.
- Fixed an issue where player was unable to attack in some areas of Bloombear Woods Level 8 of Necromancy Arc.
- Fixed an issue where the camera was shaking when going to locations on the edge of the map.
- Fixed an issue where Exposition cutscene was not working in Windows 7.
- Fixed an issue where units were generating with level 0.
[h3]General Updates[/h3]
- Updated recipes and cost for Accessories.
- Updated crafting costs for Head, Leg Gear and consumables.
- Save error will be more detailed if an IO Exception is thrown.