[h3]Game Version: v0.7.2b[/h3] [h3]General Bugs[/h3] - Fixed an issue where 'Spectral Phasing' was showing incorrect value in damage preview. - Fixed an issue where phantom sometime was not disabling their VFX upon suspended. - Fixed an issue where suspended indicator was giving off missing reference error. - Fixed an issue where player was able to invoke pause menu on conflict arises screen in the Random battles. - Fixed an issue where Canyon cliff edge victory condition was not triggering. - Fixed an issue where Move tiles failed to show up after coming back from attack selection. - Fixed an issue where AI would get stuck if the game was paused after an AI attack. - Fixed an issue where Arlys player data was getting overridden in woods level 9 mid-battle cutscene. - Fixed an issue where player was unable to attack in some areas of Bloombear Woods Level 8 of Necromancy Arc. - Fixed an issue where the camera was shaking when going to locations on the edge of the map. - Fixed an issue where Exposition cutscene was not working in Windows 7. - Fixed an issue where units were generating with level 0. [h3]General Updates[/h3] - Updated recipes and cost for Accessories. - Updated crafting costs for Head, Leg Gear and consumables. - Save error will be more detailed if an IO Exception is thrown.