[h3]Game Version: v0.6.90b[/h3]
[h3]General Bugs[/h3]
- Fixed an issue where Dragon knight Sir Emeric was not equipping appropriate gear.
- Fixed an issue where Dragon Knight class item was getting hidden for Sir Emeric in class change.
- Fixed an issue where carousel rotation wasn't resetting on coming back to class change.
- Fixed an issue where highlights weren't setting properly for special classes in class change.
- Fixed an issue where class name wasn't getting separated as per camel case in class change.
- Fixed an issue where equipped count for items weren't dynamically getting updated on un-equipping in shop.
- Fixed an issue where filter controls weren't working for off-handed weapons in shop.
- Fixed an issue where color coding was not applied to WT stat comparison in Class Change.
- Fixed an issue where Support AI was using Mend to heal summons causing them to take damage.
- Fixed an issue where units body disappeared when player used 'Touch of death' on it during the battles in the necromancy Arc.
- Fixed an issue where units in random battle at Fruit Basket were not disappearing.
- Fixed an issue where multiple Arlys were present in SDA first random battle cutscene.
- Fixed an issue where Whip was dropping as loot.
- Fixed an issue where Blazh was not tied up during the entire Waerlden Camp Interior Battle.
- Fixed an issue where Enemy necromancer failed to perform any Abilities in the random Encounter battle at Kinship bridge.
- Fixed an issue where units legs were clipping with simulation layer when player enter the Kinship bridge Random Encounter battle.
- Fixed an issue where incorrect condition panel for Remrys was shown in Gremsfold Foothills battle 2.
- Fixed an issue where animations were missing for some units.
- Fixed an issue where crafting tutorial show up timings were incorrect.
- Fixed an issue where text was fading occasionally in tutorials.
- Fixed an issue where battle stats UI was not updating when changing mounts.
- Fixed a progression blocker due to Grimm and Hydra missing animations.
- Fixed an issue where 'Handyman' achievement was not unlocking.
- Fixed an issue where Random Encounter in Waerlden Camp was not working properly.
- Fixed an issue where the weather in Castle Bridge battle was incorrect in tile info panel.
- Fixed an issue where mounts were getting more exp than units.
- Fixed an issue where Sir Emeric was generating with incorrect equipment.
- Fixed an issue where World Map sub-menu UI was clipping with credits in World Map.
- Fixed an issue where player was able to pan and zoom while the EA message was active.
- Fixed an issue where VFX was missing from credits screen when opened through EA message panel.
- Fixed an issue where recruited units models were not updating.
- Fixed an issue where the game was getting stuck during Battle Rewards screen if a unit had one heart and it died during the battle.
- Fixed an issue where incorrect location marker was shown for Gremsfold Foothills battle 2.
- Fixed an issue where pushing a unit to a lower animation would sometimes clip them through the floor.
- Fixed an issue where mounted mage spell cast animation would not have the staff attached to the mage's hand.
- Fixed an issue where Summoner AI was not able to summon unit sometimes.
- Fixed an issue with missing item in class change.
- Fixed an issue where Naemira entry in archive wasn't showing its content.
- Fixed an issue where attack pattern for grandlance was incorrect.
- Fixed an issue where dismiss button in mount details didn't have any audio feedback.
- Fixed an issue where mid-battle dialogue UI wasn't even showing up on spamming LMB very quickly.
- Fixed an issue where world map lighting was getting carried into Crafting Menu.
- Fixed an issue where crafting entry & exit transitions were improper.
- Fixed an issue where dismounted & dead horses were gaining experience of 2 units.
- Fixed an issue where equippable item lists weren't getting updated dynamically for inter-dependent equipment types on un-equipping an item in shop try & buy.
- Fixed an issue where notifications for shop items availability were showing at wrong places.
- Fixed an issue where EXP for mounts and units were not distributed properly.
- Fixed an issue where incorrect objective was shown for Battle 6 of Necromancy Arc.
- Fixed an issue where incorrect objective was shown for Battle 9 of Necromancy Arc.
- Fixed an issue where camera controls were not working in Waerlden Keep Ruined fortification battle.
- Fixed an issue where black screen was displayed after completing Necromancy Arc.
- Fixed an issue where the game was getting soft locked when a summon incapacitate its summoner.
- Fixed an issue where on some locations, when restarting the random battle the levels on units were resetting.
- Fixed an issue where mid-battle cutscene with Turn Based conditions were not working as intended.
- Fixed an issue where Dark Dragon was missing from Throne Room battle.
- Fixed an issue where units that can't equip mounts were getting generated with mounts in random battles.
[h3]General Updates[/h3]
- Now whip won't be available in shop & inventory to buy or sell.
- Removed whip from shop & inventory filters.
- Added dragon knight in class change.
- Now the dragon knight will always be available for Sir Emeric in class change.
- Now Sir Emeric & Bryon Kunz's class can't be changed.
- Updated archive tidings content.
- Added archive tiding entries.
- Added save compatibility for version 3 accessory updates.
- Updated recruitment system recruit value for in battle recruitment units.
- Updated healing modifier from 0.6 to 0.5.
- Made Summons unable to collect loot.
- Added Block attribute for weapons in description in Party Management UI.
- Added Block attribute for weapons in description in Inventory UI.
- Added Block attribute for weapons in description in Shop UI.
- Added compatibility for accessory update for Version 3.
- Saves will now be updated once when entering the main menu.
- A message will be shown to the player when loading an incompatible save file which will prompt them to restart the game.
- Updated attack pattern images.
- Updated RNG for mount stat gains.
- Added randomized loyalty for units generating in Guild.
- Now the dragon will occupy 1 additional unit slot in Party Deployment.
- Now the dragons also gain the same experience as horse.
- Now can't equip same type of accessories as both first & second accessory.
- Removed world map transition after Battle 4 of Rebel Arc.
- Arlys and Blazh will get dismounted if they have mounts equipped for Battle 4 of Rebel Arc.
- Reverted automatic difficulty system to tick based.
- Removed the functionality where enemy units were generating with extra stats if difficulty was higher.