Patch Notes - March 2024 - 1.3.1

Astral Ascent

Choose one of four heroes and explore the Garden, an astral prison guarded by 12 powerful mystical bosses: the Zodiacs. Challenge them with dozens of unique spells and faithful friends by your side to unfold the story of this platform roguelite with lightning fast combat.

[img]{STEAM_CLAN_IMAGE}/37710613/6242ded5473885a37513cb08a5f0e84b1dacae9e.gif[/img] ⭐[i][b]Changes inspired by our community![/b][/i] [h2]Major Features[/h2] [list] [hr][/hr][*]The game now suggests slightly more often loots that could synergize with player's build [hr][/hr][*]Players can receive up to 3 accumulated destiny fragments after defeating Zodiacs on DL runs from previous destiny levels not cleared [/list] [h2]Small Features[/h2] [list] [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ Reworked the descriptions of Effects in Hints and Glossary to give more details about the stacks, durations of effects, number of hits etc. [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ After clearing the game, on the menu to pick a specific ending, there's a check mark on the name of characters on which endings have already been seen by the player [hr][/hr][*]We replaced the void catalyst perk ""Warrior's Pride"" (+1 damage stone per X enemy defeated until player is hit) for the new perk ""Barbecue's grace"", which provides Barbecue's Echo at start of a run (salvaging an aura for the first time spawns another aura of the same Tier) [hr][/hr][*]The small dragon at start of runs gives +1 extra choice for auras [hr][/hr][*]We added hint descriptions for specific auras that cast elements based on common spells [hr][/hr][*]Added an additional feedback for Aura's rarity on player's inventory [hr][/hr][*]Small increase XP gain after opening a Zodiac chest [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ Mouse cursor is clamped on the app window while it's active #ERROR! [hr][/hr][*]Updated localisation text for some languages - ☄️ [i][b]hotfix[/b][/i] [i][b] 1.3.1[/b][/i] [/list] [h2]Balancing[/h2] [list] [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ Reduced spark damage by 30% [hr][/hr][*]Increased damage of PRÆCIPITATIO spell [hr][/hr][*]Rebalanced stacks (burn, poison etc.) applied by effects (slime, wisp etc.) [hr][/hr][*]Increased damage of Frostbite effect [hr][/hr][*]We increased by 2 per rank the price of the Void Catalyst perk Zodiac's Emblem (Increase charge hate of Zodiacs summon by 20% per rank) [/list] [h2]Interface[/h2] [list] [hr][/hr][*]Added Frostbite effect to the Glossary [hr][/hr][*]Reworked the descriptions of Elite Aspects in Glossary [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ New option to make the next spell, on the player's spell cycle, to always be visible above the player's sprite [hr][/hr][*]New option to make background darker that creates a bigger contrast with game elements, which should hopefully help readability for some players [hr][/hr][*]Visual color on Auras in inventory depending of rarity [/list] [h2]Bug Fixes[/h2] [list] [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ Inputs on Steamdeck were doubled [hr][/hr][*]spell MISERIA explosions on side walls could have wrong direction [hr][/hr][*]spell MORBUS projectiles would sometimes bounce instead of exploding when colliding with ground [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ Enemies Red Feedbacks of attacks would sometimes stay on the screen since 1.2 [hr][/hr][*]Damage for ""Calie's lightning combo"" Echo not displayed on damage meter and not calculated correctly during co-op [hr][/hr][*]The echo ""Sova's feather tornado"" would not work for player 2 [hr][/hr][*]Telescope would not update perks correctly on switch if players opted to hibernate the console instead of closing the game application or turning it off [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ The guaranteed higher level feather from Pavo's after the third claimed feather would not always have the correct level [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ The small dragon auras would not upgrade the aura tiers correctly after upgrading it at Zim-Zim on the next run [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ The average damage from spells was being wrongly calculated while checking the spell thorough player's inventory [hr][/hr][*]Fixed cases on where players would not be able to be revived during co-op mode after dying [hr][/hr][*][i][b][u]community inspired[/u][/b][/i] ⭐ Fixed wrong localisation text for some Zodiacs name in damage meter (Russian language) [hr][/hr][*]Final cutscene was mistakenly being auto skipped if player had the ""Skip Zodiac Intros"" option enabled - ☄️ [i][b]hotfix[/b][/i] [i][b] 1.3.1[/b][/i] [hr][/hr][*]Steamdeck version should now work back with Proton - ☄️ [i][b]hotfix[/b][/i] [i][b] 1.3.1[/b][/i] [hr][/hr][*]WeMod could cause crashes on the game - ☄️ [i][b]hotfix[/b][/i] [i][b] 1.3.1[/b][/i] [/list] - The Hibernian Workshop Team [list] [*][url=http://discord.gg/hibernian-workshop][b]Discord Server [/b][/url] [*][url=https://twitter.com/HibernianWS][b]Twitter Account[/b][/url] [*][url=https://astral-ascent.backerkit.com/hosted_preorders#store][b]Official Store[/b][/url] [/list]