Explore over-the-top action and physics-bending motorcycle racing in the latest opus of the Trials franchise. With new tracks in exotic places all over the world and more ways to compete, Trials® Rising is the best one yet.
Greetings Riders,
Trials Rising’s next patch will release on Monday, June 3rd. Find below a list of fixes, updates or other changes coming with the patch.
[h1]Tracks[/h1]
[list]
[*] Minor audio and visual updates to various tracks
[*] Performance optimizations done to the track UK Upper
[*] Fixed monster bus that could fall under the terrain during the ending animation for Demolition day
[*] Fixed missing music on track Plane Graveyard
[/list]
[h1]Multiplayer[/h1]
[list]
[*] New ranked multiplayer scoring method integrated
[*] UI updates for new ranked multiplayer scoring method
[*] Leaderboard updates for new ranked multiplayer scoring method
[*] Updates to match scoring in public & private multiplayer
[*] Fixed mismatched player names and scores in Private Multiplayer results screen
[*] Fixed cases that could cause players to become inactive in Party Mode
[*] Fixed incorrect custom track thumbnail dimensions in Private Multiplayer lobby
[*] Fixed extra modifiers that could be applied when applying modifiers to all tracks
[/list]
[h1]Stadium Finals[/h1]
[list]
[*] Updated algorithm for selecting online ghosts in 8 & 4 lane tracks
[/list]
[h1]Track Central[/h1]
[list]
[*] Ability to change vote on a custom track added
[*] Improved access to Track Central in offline mode
[*] Fixed greyed out “Watch Replay” option on tracks that have not been downloaded
[*] Added Ninja track type to search filters
[*] Improved key-word search functionality
[*] Fixed incorrect difficulty tags
[*] Fixed track preview image in bike selection screen
[*] Fixed missing thumbnails for downloaded tracks in offline mode
[*] Various UI improvements
[*] Improved loading logic of feeds
[*] Fixed some redirects when backing out of various menus
[*] Added search criteria to search results page
[*] Fixed a bug on bike selection menu when player doesn’t own any allowed bikes
[*] Removed double functionality of W & S keys when in search field
[/list]
[h1]Track Editor[/h1]
[list]
[*] Fixed color randomization on objects with this option
[*] Collision model fixes for Evo DLC 2 primes pyramid set & triangle set
[*] Fixed ability to use a state event with the sound controller
[*] Fixed crash caused by player event > reset to checkpoint with reset physics disabled
[*] Fixed incorrect text in Spotlight shadow type
[*] Fixed issue with visible mesh when physics are activated on the Tree Trunk object from the Trials Evolution object set
[*] Fixes to sharing flow
[*] Removed redundant or unused legacy options from various tools & options
[*] Fixed background scenery that wouldn’t appear after being disabled then re-enabled
[*] Fixed missing tutorial text when entering the track editor
[/list]
[h1]Ubisoft Club Challenges[/h1]
[list]
[*] Fixes to Weekly Challenge rewards flow
[*] Fixed missing pop-ups related to Ubisoft Club challenge
[/list]
[h1]UI[/h1]
[list]
[*] Fix for Stadium Finals post-race rewards pop-up
[*] Fixed missing UI elements in bike selection screen
[*] Fixed typo on “too many faults” pop-up
[*] Fixed delay in Acorn count updating after purchasing a bundle
[*] Improvements to news tiles
[*] Fixed incorrect “Next Medal” icon in custom track results screen
[*] Fixed various text overflow issues in some localizations
[*] Fixed incorrect time & fault displays in replays
[/list]
[h1]Garage[/h1]
[list]
[*] Fixed various clipping issues on customization items
[*] Fixed LOD on Super Moto Rhino skin
[*] Fixed misaligned forks on Wide Surface Rhino skin
[*] Fixed position of various headlights
[*] Fixed position of price information on Bike purchase confirmation pop-up[/list]
[h1]Replays[/h1]
[list]
[*] Fixed camera freeze on replays recorded before April patch
[*] Added ability to view replays on in-game Ninja & Tutorial tracks
[*] Fixed broken replays for Sixty Six Expansion skill games when viewed from other platforms
[/list]
[h1]Leaderboards[/h1]
[list]
[*] Fixed an issue that displayed incorrect information on the leaderboard for UGC skill games when accessed from the post-race results screen
[*] Fixes to Leaderboard behavior if player reestablishes online connection mid-race
[/list]
[h1]Audio[/h1]
[list]
[*] Audio sync and playback improvements
[*] Equalized volume of different rider voices
[*] Fixed missing sound effects on various tracks
[/list]
[h1]Contracts[/h1]
[list]
[*] Adjusted requirements for KTM contract “Burnout” on Cadillac Rancher to allow up to 5 faults
[/list]
[h1]Stability[/h1]
[list]
[*] Various stability fixes & updates
[/list]
[h1]Store[/h1]
[list]
[*] Fixed connection error when attempting to purchase an item that is already owned
[*] Improvements to flow for banned items
[/list]
[h1]Misc[/h1]
[list]
[*] Fixed ghosts disappearing after exiting a private multiplayer lobby
[*] Balances to Contract, Collectable & UGC sharing rewards
[*] Removed ability for a controller to still control the game when window is minimized
[*] Fix to Challenge & Badge pop-ups appearing when overlay is active
[/list]