[Patch Notes] June Update - Monday, June 3rd

Trials® Rising

Explore over-the-top action and physics-bending motorcycle racing in the latest opus of the Trials franchise. With new tracks in exotic places all over the world and more ways to compete, Trials® Rising is the best one yet.

Greetings Riders, Trials Rising’s next patch will release on Monday, June 3rd. Find below a list of fixes, updates or other changes coming with the patch. [h1]Tracks[/h1] [list] [*] Minor audio and visual updates to various tracks [*] Performance optimizations done to the track UK Upper [*] Fixed monster bus that could fall under the terrain during the ending animation for Demolition day [*] Fixed missing music on track Plane Graveyard [/list] [h1]Multiplayer[/h1] [list] [*] New ranked multiplayer scoring method integrated [*] UI updates for new ranked multiplayer scoring method [*] Leaderboard updates for new ranked multiplayer scoring method [*] Updates to match scoring in public & private multiplayer [*] Fixed mismatched player names and scores in Private Multiplayer results screen [*] Fixed cases that could cause players to become inactive in Party Mode [*] Fixed incorrect custom track thumbnail dimensions in Private Multiplayer lobby [*] Fixed extra modifiers that could be applied when applying modifiers to all tracks [/list] [h1]Stadium Finals[/h1] [list] [*] Updated algorithm for selecting online ghosts in 8 & 4 lane tracks [/list] [h1]Track Central[/h1] [list] [*] Ability to change vote on a custom track added [*] Improved access to Track Central in offline mode [*] Fixed greyed out “Watch Replay” option on tracks that have not been downloaded [*] Added Ninja track type to search filters [*] Improved key-word search functionality [*] Fixed incorrect difficulty tags [*] Fixed track preview image in bike selection screen [*] Fixed missing thumbnails for downloaded tracks in offline mode [*] Various UI improvements [*] Improved loading logic of feeds [*] Fixed some redirects when backing out of various menus [*] Added search criteria to search results page [*] Fixed a bug on bike selection menu when player doesn’t own any allowed bikes [*] Removed double functionality of W & S keys when in search field [/list] [h1]Track Editor[/h1] [list] [*] Fixed color randomization on objects with this option [*] Collision model fixes for Evo DLC 2 primes pyramid set & triangle set [*] Fixed ability to use a state event with the sound controller [*] Fixed crash caused by player event > reset to checkpoint with reset physics disabled [*] Fixed incorrect text in Spotlight shadow type [*] Fixed issue with visible mesh when physics are activated on the Tree Trunk object from the Trials Evolution object set [*] Fixes to sharing flow [*] Removed redundant or unused legacy options from various tools & options [*] Fixed background scenery that wouldn’t appear after being disabled then re-enabled [*] Fixed missing tutorial text when entering the track editor [/list] [h1]Ubisoft Club Challenges[/h1] [list] [*] Fixes to Weekly Challenge rewards flow [*] Fixed missing pop-ups related to Ubisoft Club challenge [/list] [h1]UI[/h1] [list] [*] Fix for Stadium Finals post-race rewards pop-up [*] Fixed missing UI elements in bike selection screen [*] Fixed typo on “too many faults” pop-up [*] Fixed delay in Acorn count updating after purchasing a bundle [*] Improvements to news tiles [*] Fixed incorrect “Next Medal” icon in custom track results screen [*] Fixed various text overflow issues in some localizations [*] Fixed incorrect time & fault displays in replays [/list] [h1]Garage[/h1] [list] [*] Fixed various clipping issues on customization items [*] Fixed LOD on Super Moto Rhino skin [*] Fixed misaligned forks on Wide Surface Rhino skin [*] Fixed position of various headlights [*] Fixed position of price information on Bike purchase confirmation pop-up[/list] [h1]Replays[/h1] [list] [*] Fixed camera freeze on replays recorded before April patch [*] Added ability to view replays on in-game Ninja & Tutorial tracks [*] Fixed broken replays for Sixty Six Expansion skill games when viewed from other platforms [/list] [h1]Leaderboards[/h1] [list] [*] Fixed an issue that displayed incorrect information on the leaderboard for UGC skill games when accessed from the post-race results screen [*] Fixes to Leaderboard behavior if player reestablishes online connection mid-race [/list] [h1]Audio[/h1] [list] [*] Audio sync and playback improvements [*] Equalized volume of different rider voices [*] Fixed missing sound effects on various tracks [/list] [h1]Contracts[/h1] [list] [*] Adjusted requirements for KTM contract “Burnout” on Cadillac Rancher to allow up to 5 faults [/list] [h1]Stability[/h1] [list] [*] Various stability fixes & updates [/list] [h1]Store[/h1] [list] [*] Fixed connection error when attempting to purchase an item that is already owned [*] Improvements to flow for banned items [/list] [h1]Misc[/h1] [list] [*] Fixed ghosts disappearing after exiting a private multiplayer lobby [*] Balances to Contract, Collectable & UGC sharing rewards [*] Removed ability for a controller to still control the game when window is minimized [*] Fix to Challenge & Badge pop-ups appearing when overlay is active [/list]