Patch notes for version 97

Heroes of Hammerwatch

Heroes of Hammerwatch is a rogue-lite action-adventure. Explore and battle your way through procedurally generated levels on your own or with up to 3 friends.

[h1][b]New Features[/b][/h1] [list] [*] [i]Magic Furnace[/i] - New dungeon mechanic that lets you craft items during your run. [*] [i]Item Gambler[/i] - New dungeon mechanic that lets you stake items for a random new one. [*] [i]Companions[/i] - Acquire a companion that helps you collect gold and ore. [*] [i]New drinks[/i] - Caustic Touch, Markhams Moonshine, Primal Fury and The Hairy Magus. [*] [i]New statue[/i] - "Daran" the red priest, (requires Pyramid of Prophecy). [/list] [h1][b]Gameplay Adjustments and Balance[/b][/h1] [u][b]General[/b][/u] [list] [*] Reworked Watcher boss fight. [*] Tweaked player NG+ scaling of Armor/Resistance. [*] Increased boss health scaling in NG+. [*] Retired Gladiator - Upgrades to Armor and Resistance only gives you +0.5 instead of +1. [*] Path of the Magician - Changed from 20% to 25%. [*] Path of the Warrior - Changed from 20% to 25%. [*] Path of the Defender - Changed from 20% to 15%. [/list] [u][b]Classes[/b][/u] [list] [*] Paladin - Health per level lowered from 10 to 8. Armor per level lowered from 0.7 to 0.6. [*] Charge - Increased width of the charge so its easier to hit enemies. Increased mana cost from 10/12/14/16/18/20 to 10/13/16/19/22/25. [*] Powershot - Now fires 2 additional projectiles. [*] Smoke Bomb - Now obscures vision for most ranged enemies. Increased mana cost from 30/35/40 to 30/40/50. Increased cooldown from 5s to 7s. [*] Soul Dagger - Increased width and range of the attack. Lowered movement speed penalty while attacking. [*] Soul Cleaver - Enemies killed while under the effect of Soul Consumption have a chance to apply Soul Consumption to nearby enemies. Increased range slightly. [*] Holy Light - Increased healing. [/list] [u][b]Items[/b][/u] [list] [*] Medusa’s Charm - Enemies affected by the gaze now also have their armor reduced by 50%. Lowered the slow from 66% to 50%. [*] Duke's Signet Ring - Increased healing from 3% to 7.5%. [*] Greaves of the Barbarian - Now always triggers movement speed buff when killing an enemy. [*] Mail of Thorns - Now also gives +2 Armor. [*] Great Helm - Increased Armor from +5 to +7. [*] Boots of Freedom - Changed to Epic. [*] Greater Sphere of Regen - Changed to +50% Health Regen and +75% Mana Regen. [*] Markham's Mastery - Moved first set bonus from 3 to 4 items. [*] Kings Regalia - Set bonus changed from 33%/66% to 25%/50%. [/list] [h1][b]Various Changes and Fixes[/b][/h1] [list] [*] Added more chest room variations. [*] Added Monoliths used stat and accomplishment. [*] Fixed an issue where you could get stuck outside the bridges in Upper Pyramid. [*] Fixed pasting not being supported in chat (and all other text input widgets). [*] Enemies can now be killed by poison. [*] Ghosts now drain a percentage of your mana instead of a flat amount. [*] You can now change the menu theme in options. [*] Fixed music not starting when loading a save. [*] Fixed a problem with fountain effects saving in town rather than in run. [*] Fixed dungeon settings not using the host's highest NG+ level. [*] Added an effect for Medusas Charm. [*] Added effect and sound for gaining a potion charge with the Apothecary Set. [*] New art for Apothecary's Sphere. [*] Performance improvements. [*] Crash fixes. [/list]