Heroes of Hammerwatch is a rogue-lite action-adventure. Explore and battle your way through procedurally generated levels on your own or with up to 3 friends.
[h1][b]New Features[/b][/h1]
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[*] [i]Magic Furnace[/i] - New dungeon mechanic that lets you craft items during your run.
[*] [i]Item Gambler[/i] - New dungeon mechanic that lets you stake items for a random new one.
[*] [i]Companions[/i] - Acquire a companion that helps you collect gold and ore.
[*] [i]New drinks[/i] - Caustic Touch, Markhams Moonshine, Primal Fury and The Hairy Magus.
[*] [i]New statue[/i] - "Daran" the red priest, (requires Pyramid of Prophecy).
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[h1][b]Gameplay Adjustments and Balance[/b][/h1]
[u][b]General[/b][/u]
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[*] Reworked Watcher boss fight.
[*] Tweaked player NG+ scaling of Armor/Resistance.
[*] Increased boss health scaling in NG+.
[*] Retired Gladiator - Upgrades to Armor and Resistance only gives you +0.5 instead of +1.
[*] Path of the Magician - Changed from 20% to 25%.
[*] Path of the Warrior - Changed from 20% to 25%.
[*] Path of the Defender - Changed from 20% to 15%.
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[u][b]Classes[/b][/u]
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[*] Paladin - Health per level lowered from 10 to 8. Armor per level lowered from 0.7 to 0.6.
[*] Charge - Increased width of the charge so its easier to hit enemies. Increased mana cost from 10/12/14/16/18/20 to 10/13/16/19/22/25.
[*] Powershot - Now fires 2 additional projectiles.
[*] Smoke Bomb - Now obscures vision for most ranged enemies. Increased mana cost from 30/35/40 to 30/40/50. Increased cooldown from 5s to 7s.
[*] Soul Dagger - Increased width and range of the attack. Lowered movement speed penalty while attacking.
[*] Soul Cleaver - Enemies killed while under the effect of Soul Consumption have a chance to apply Soul Consumption to nearby enemies. Increased range slightly.
[*] Holy Light - Increased healing.
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[u][b]Items[/b][/u]
[list]
[*] Medusa’s Charm - Enemies affected by the gaze now also have their armor reduced by 50%. Lowered the slow from 66% to 50%.
[*] Duke's Signet Ring - Increased healing from 3% to 7.5%.
[*] Greaves of the Barbarian - Now always triggers movement speed buff when killing an enemy.
[*] Mail of Thorns - Now also gives +2 Armor.
[*] Great Helm - Increased Armor from +5 to +7.
[*] Boots of Freedom - Changed to Epic.
[*] Greater Sphere of Regen - Changed to +50% Health Regen and +75% Mana Regen.
[*] Markham's Mastery - Moved first set bonus from 3 to 4 items.
[*] Kings Regalia - Set bonus changed from 33%/66% to 25%/50%.
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[h1][b]Various Changes and Fixes[/b][/h1]
[list]
[*] Added more chest room variations.
[*] Added Monoliths used stat and accomplishment.
[*] Fixed an issue where you could get stuck outside the bridges in Upper Pyramid.
[*] Fixed pasting not being supported in chat (and all other text input widgets).
[*] Enemies can now be killed by poison.
[*] Ghosts now drain a percentage of your mana instead of a flat amount.
[*] You can now change the menu theme in options.
[*] Fixed music not starting when loading a save.
[*] Fixed a problem with fountain effects saving in town rather than in run.
[*] Fixed dungeon settings not using the host's highest NG+ level.
[*] Added an effect for Medusas Charm.
[*] Added effect and sound for gaining a potion charge with the Apothecary Set.
[*] New art for Apothecary's Sphere.
[*] Performance improvements.
[*] Crash fixes.
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