Heroes of Hammerwatch is a rogue-lite action-adventure. Explore and battle your way through procedurally generated levels on your own or with up to 3 friends.
[h2]New features[/h2]
[list]
[*] Added two new drinks: The Smirking Shopkeep and Snake Blood.
[*] Added cats and dogs as new companions.
[*] You can now travel between the different hub areas with a travel service.
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[h2]Various Changes and Fixes[/h2]
[list]
[*] A lot of tweaks to enemy NG+ skills.
[*] Flaming Hounds: The projectile now loses more of its forward momentum when colliding.
[*] Branding Ward: Increased trigger and explosion radius slightly. It should now trigger more easily on bosses.
[*] Gladiators Net: Lowered proc chance from 20% to 10%.
[*] Archives floors are now a bit bigger, but doesn't get as affected by larger size modifiers.
[*] Removed Magic Furnaces from mines.
[*] Fix for multiple Vampire Lord bestiary entries.
[*] Fix for Vampire Lord not spawning if you hadn't picked up any crosses.
[*] Fixed Fancy Plume allowing item duplication in dungeon stores when reloading.
[*] Dungeon and Arena settings UI now has a slider, when hovering over the NG value, for changing the level.
[*] Fix for dungeon settings UI always being available once you complete either campaign.
[*] Speedrun UI now supports all dungeons rather than just Forsaken Tower.
[*] Crash fixes.
[*] Performance improvements.
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