Patch-Notes for May 11th 2022

Battle Planet - Judgement Day

Battle Planet - Judgement Day is a planetary rogue-lite top-down shooter. You are one of the universe's 3 most wanted criminals on the run, fighting your way through hordes of aliens, military and police units. There is only one way to reclaim your freedom - destroy them all...

This patch is mostly focussed on upgrading the internal SDK and fixing some issues for the Tilt Five version of the game, as well as some general issues. [b]Features[/b] [list] [*] Upgraded Tilt Five SDK version [*] Added an infographic with recommended playing pose for Tilt Five [*] Added a brightness slider for Tilt Five [/list] [b]Bug-Fixes[/b] [list] [*] In rare occasions, weapons and other pickups were able to spawn "too high" for the player, making them inaccessible. This is now fixed. [*] You're no longer able to pause the game during introductions of enemies, weapons and such, which resulted in an overlap of the pause menu while running the game [*] When pausing the game, without giving any further input and then Alt+Tab to another program and then back into the game, the pause menu was auto-closing and the game continued. It now stays paused as it should. [*] Improved stability of input devices on Tilt Five: Previously, the priority and order of devices used hasn't been great for Tilt Five, for instance when connecting a controller but playing with the wand, you saw wrong iconography for controls. Additionally, the input of the wand has not always been registered correctly, which should be fixed as well. [/list]