Battle Planet Is Now Tilt Five Enabled

Battle Planet - Judgement Day

Battle Planet - Judgement Day is a planetary rogue-lite top-down shooter. You are one of the universe's 3 most wanted criminals on the run, fighting your way through hordes of aliens, military and police units. There is only one way to reclaim your freedom - destroy them all...

This patch features an exciting update to our game: Battle Planet - Judgement Day is now officially Tilt Five enabled! This means, if you have a Tilt Five, you get to experience our game as a hologram. We are super happy with the result and the way it looks on the Game Board. To celebrate the occasion, we also made a bunch of visual improvements, addressed some outstanding bugs and added suggested features, such as a warning screen for when you leave a planet with remaining XP on it. [h1]Tilt Five Support![/h1] [img]{STEAM_CLAN_IMAGE}/35493203/475d9fff51e69722923ece9c130a05230225b8f2.png[/img] [list] [*] The game is fully Tilt Five enabled! Connect your Tilt Five glasses and get to experience Battle Planet - Judgement Day as a hologram at home! [*] Controller Support [list] [*] The game is playable with the Tilt Five Wand Controller, supporting horizontal orientation [*] Additionally, your regular gamepads or keyboard & mouse should work just fine too[/list] [*] Detection Backend [list] [*] We want to make using the Tilt Five as easy as possible for you! When you connect your glasses in the main menu, the game will ask you whether to use them or not [*] You can enable/disable using the glasses at all times via the options menu [*] Switching between Tilt Five & Default Mode is possible in-between planets - you do not have to quit the game or restart your run![/list] [*] Unfortunately co-op mode is not supported in Tilt Five due to the need of a second pair of glasses and a second PC. [/list] https://store.steampowered.com/app/1099170/Battle_Planet__Judgement_Day/ [hr][/hr] [h1]Patch Notes[/h1] [h2]General[/h2] [list] [*] Support for Steam Cloud Saves[/list] [h2]Gameplay[/h2] [list] [*] We tweaked the balancings of various weapons & items to make them more powerful & engaging throughout the gameplay [list] [*] Weapons: Boomerang, Electro Shocker, Gatling Gun, Rocket Launcher, Shotgun [*] Items: Freeze Mine, Gravity Mine, Adrenaline, Shield [*] This affects their base values as well as their upgrades[/list] [/list] [h2]Visual Improvements[/h2] [list] [*] We improved a bunch of VFX & Textures in the game, such as... [list] [*] … projectile VFX [*] … spawn VFX for the police faction [*] … added VFX to items to make them more visible [*] … improved combat & ability VFX for the spy [*] … texture touch up on most planet surfaces [*] … improved lava visuals[/list] [*] We added a small blinking effect to xp right before they disappear to indicate that you need to collect them quickly [/list] [h2]Audio[/h2] [list] [*] Improved Shotgun sound [/list] [h2]UI/UX[/h2] [list] [*] Possibility to restore the games settings to default [*] You can choose to skip already seen boss introductions now [*] Leaving a planet with XP left triggers a dialogue prompt to ensure no XP are left behind unwillingly [/list] [h2]Bug Fixes[/h2] [list] [*] Medkits no longer drop in unfortunate, unreachable positions [*] XP are always consumed correctly now [*] When playing co-op, you could see the hurt fx of the other player overlap on your screen. This is now fixed. [*] Sometimes the pause menu auto-closed when using the ESC key, this is now fixed [*] Shotgun weapon now also gets its introduction once seen [*] The hub sometimes spawned the same item twice, when you unlocked a new one. This is now fixed! [/list]