Patch notes for EA.RC.0.9.230

Major optimization fixes: [list] [*] Biggest update: Added a new Lazy Load system to load the map [*] Addressables generated for almost all prefabs and added to the Lazy Load. [*] Most objects had a poly count pass along with material passes [*] Terrain chunks were updated with more optimized versions [*] Details and trees on the terrain were added to GPU-batchable list [*] Loading is made mostly asynchronous with just a hiccup at the end. [/list] Minor bugfixes: [list] [*] Fixed some air-walking NPCs [*] Fixed a bug where opening the Quests window would cause the game-time to freeze and fail to un-freeze [*] Fixed a bug in the main menu that would randomly crash the game [*] Further fixes for datetime issues depending on different countries [*] Fixed a bug in the resource counting system, now when further into the game, the counters in the top menu don't randomly show 0. [/list]