Patch Notes for 16th November 2024

Thank you to everyone supporting us at release, we've been overwhelmed at the response and are so happy to see people enjoying the game. I've been checking the community posts for reported issues and have a patch ready to address the first batch of these. [list] [*]Bug Fix: the stats screen value shown for the total artifacts available to collect was reversed on levels 3 and 4 [*]Bug Fix: some combat achievements weren’t triggering correctly (any you missed will be awarded next time you load your save) [*]Bug Fix: purchased water bottle capacity upgrades were not correctly applied (if you purchased extra slots they will be applied next time you load your save) [*]Change: Adjustments to how end of level stats are calculated [*]Misc: fixed some minor typos [/list] Please note: there is an unresolved issue with the Lumberjack achievement. I have narrowed it down but haven't written the fix yet. Thank you Tom