Co-Op Hero Defense set in a deadly post-apocalyptic Sweden. Team up with your friends and protect the Missile Silo against horrific beasts and outlaws.
[h1]Gladiators! We have a new patch life for the Beta of Bloodsports.TV![/h1]
[b]Patch Notes: Beta v0.93 (30156)[/b]
[h1]Gameplay[/h1]
[b]- Reduced cooldown of heals at lower ranks: Lisbeth’s Helping Hand from 6/-1 to 4/-0.5, Luna’s Hux Flux from 9/-1.5 to 7/-1 [/b]
Tanks can now expect to live through wave 1 when doing their jobs.
[b]- Alfred's Dynavisor T-30 bomb damage increased from 800 + 1*TP to 1500 + 10*TP.[/b]
Needed a little more bang for the buck.
[b]- Rimfrost AC-2.0’s activated ability should now be instant (had a second delay before triggering) and its activated ability slow reduced from 95% to 85% and radius increased from 5 to 6.[/b]
Winter is coming. Now instantly.
[b]- Fixed issue where Curse Clan Idol and Troll-Rabbit's Foot would not obey their cooldowns.[/b]
Seems to be some sort of jinx on these items.
[b]- Bloating Implant now gives 200 health instead of 250.[/b]
[b]- Edgy Implant now gives 5% Attack Speed instead of 10%.[/b]
[b]- Numbing Implant now gives 5% Armor instead of 10%.[/b]
[b]- Spiky Implant now gives 3% Critical Chance instead of 5%.[/b]
[b]- The Mad Butcher will now teleport more often and be better at picking a good target to teleport to.[/b]
Surprise!
[b]- Slashers will now prioritize attacking Medikus and Regulators a lot more and Slayers slightly more.[/b]
They just look too tasty. Nom!
[h1]Art[/h1]
[b]- Some Bloom tweaking.[/b]
No more occasional light shows. Or at least not as often.
[b]- Updated The Village Hero’s Blast Wave ability feedback, telegraphing that its more dangerous closer to the center.[/b]
Yes. Stay away from the center of the giant explosion.
[b]- Improvised Decoy from IDEA Toolbox’s taunt aura is now blue so it looks less intimidating, it is also double in size to match the radius of the aura.[/b]
No. It is not dangerous for Gladiators.
[b]- Made the teeth on the Missile Shark white.[/b]
Or whale, as some seem to prefer to call it :cute:
[h1]UI[/h1]
[b]- Changed ready button to green.[/b]
[b]- Ingame player names now support Cyrillic letters.[/b]
[b]- Fixed an issue with the loading screen in various resolutions.[/b]
[b]- The health bars and combat text should now scale better to resolution.[/b]
[b]- UI should now work a lot better while the game is minimized.[/b]
[b]- Item cooldown no longer disappear when moving items in the inventory.[/b]
[b]- The Windmiller should now be sorted into the right categories in the shop.[/b]
[b]- Klyve's Man-Cleaver ability now uses the correct effect icon.[/b]
[b]- Having several The Scout's Code should now only give one :cute: icon.[/b]
[h1]Tech[/h1]
[b]- Made game a lot more stable while returning back to lobby.[/b]
[b]- Fixed a bug in Path to Glory were challenges sometimes would not unlock when they should after low tier challenges got bugged.[/b]
[b]- Fixed a bug in Path to Glory where the legendary tier challenge for each class could not be unlocked in Endless mode.[/b]
[b]- The hotkey to hide the UI should now work again (Ctrl + G).[/b]
[b]- Fixed an issue where enemies could sometimes get stuck in the air.[/b]
[b]- Fixed a crash when leaving the game while reviving.[/b]
[b]- Fixed a crash when clicking on the portrait of revived Gladiators.[/b]
[h1]Misc[/h1]
[b]- Servers playing on a diffrent version of Bloodsports.TV will no longer be viewable from the server list.[/b]
[b]- Environmental Rats should no longer be able to stop Hyper Discharge projectiles.[/b]
This is not a joke.
[b]- Fixed several spelling errors. [/b]