Bloodsports.TV Patch Notes v1.1 (30342)

Bloodsports.TV

Co-Op Hero Defense set in a deadly post-apocalyptic Sweden. Team up with your friends and protect the Missile Silo against horrific beasts and outlaws.

[h1]Gladiators![/h1] A new patch is live for Bloodsports.TV! [h1]Gameplay[/h1] [b]- The guaranteed crit buffs granted by True Horror and Vengeful AI Buckler now last for one normal attack or up to 3 seconds.[/b] [i]Now infinitely shorter.[/i] [b]- Hardy’s Seismic Stomp can no longer damage the Missile Silo.[/b] [i]It was kind of funny though :cute:[/i] [h1]Tech[/h1] [b]- Enemy pathfinding should work better on Rooftop Rumble.[/b] [b]- Fixed an issue where the Mad Butcher would teleport outside the gameplay area.[/b] [b]- Wave number should now longer get messed up when a new player joins the game after wave 10.[/b] [b]- Fixed crash when buying both Turbo Energizer and Cerebral Overcharger, and then selling one of them.[/b] [b]- Fixed crash when using abilities on a Gladiator just being revived.[/b] [h1]Misc[/h1] [b]- Units killed by the Missile destruction explosion should no longer grant coin or experience.[/b] [i]For more accurate post game stats.[/i] [b]- Hyland's Hyperfang will no longer give combat text to all players.[/b] [b]- If all players but one are ready in a game lobby, and the one that is not ready get kicked/leaves the game, the countdown should now start automatically.[/b] [b]- Wide Search in server filters will now pick up a lot more servers. For all of you in the remote parts of the world![/b] [h1]See you in the Arena![/h1]