Patch Notes August 7th

Hi Painters, Thank you for your continued feedback as we strive to make Arto the best game it can be! What’s new? • The intro cutscene is now skippable • Added a slew of new camera angles to conversations with various NPCs • Synthwave posters have new flavor text • Nanga dragon quest has new objectives and is fixed • Saved data now displays the date when you last played What’s fixed? • Camera will no longer zoom in and out when screen shake is disabled. This should hopefully make Arto more accessible • Ava music bug is fixed • Various map icons are more precise and map-related bugs are fixed • Weapons properly fade when Liv is behind objects • Elephume animations fixed • Synthwave oeuvre texture fixed • “Fulfilling a prophecy” missing objectives fixed What’s changed? • The checkpoint menu no longer requires a second interaction with a canvas. We realized that some players miss out on upgrades altogether, or until they accidentally interact with a canvas. Hopefully, now buying upgrades will be more intuitive • Interact button can be used to skip conversations As always, we hope these fixes and changes make your Arto experience more enjoyable and we hope to hear more from you!