[list]
[*] Adjusted the logic of some event triggers.
[*] The DEF and MDF ratios of bosses have been lowered (High-difficulty battle have not been modified).
[*] Lowered the chances of encountering Shineproto again when you already have it.
[*] There is now a high chance of encountering Shineproto at the top of the Observatory outdoors.
[*] The Panic skill of Dreadpupil has been changed to Scream.
[*] Added icons for items that permanently increase abilities, which drop in high-difficulty modes.
[*] Crystal shards now drop from pillars in the school playground and Tree House.
[*] Lowered the percentage of crystal shards taken away upon losing a battle.
[*] Increased the amount of recovery from the Filth.
[/list]