The biggest thing to be included in this update is free deck rotation. As of this update the available free factions will now cycle through the core deck on a weekly basis. The factions now accessible for this week are Ninjas, Pirates and Tricksters.
Updates to what can/can’t effect Game Guru (especially Rules Lawyer).
Microbot Alpha + Microbot Fixer now correctly adjust power levels in the same turn.
Jammed Signal now works with Mushroom Kingdom and Central Brain.
Leprechaun no longer destroys Felicia Day when she is played.
Brownie now forces discards for any affect – not just destroy.
Scout’s ability is now correctly blocked by TACAG.
Min-Maxing should now work correctly with Fire Trap.
Take the Shinies now gives confirmation text of discarding.
Base cards now have a discard pile.
Special abilities that trigger when a base scores now correctly follow the ‘all players have to pass’ rule.
There’s now a tooltip to view card abilities when you Mulligan.
More streamlining of cards that allow you to access your discard pile or deck.
Background border art now restored.
Chain reaction abilities (e.g. action + Wil Wheaton + Control Minion + Force of Wil) should now be possible and/or flow smoother.
Start turn ‘beep’ now restored.
Lobby fixes. (inviting/quitting/dropping out/leaving/rejoining etc)
Online lobbies now allow AI to be included in empty seats.
[b]AI now takes the seat of any human player that leaves during online play.[/b]
AI updates – they should now be more alert to bonus VP gained from certain bases like Rhodes Mall Plaza and Factory 436-1337.
AI should now be more alert of the Leprechaun/Pay the Piper.
AI shouldn’t Block the Path of a faction that is only used by itself.