Roundguard is a bouncy dungeon crawler with pinball physics, lots of loot, and a randomized castle full of oddballs. Press your luck against hordes of dangerously cute monsters and challenging roguelike elements in this all-round bouncy adventure!
Now that they've been in the beta branch for a while without any issues, here's the newest set of fixes and quality of life features for everyone in the main branch. Enjoy!
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[*] Added "Show Leaderboard" to settings menu for those who want to skip the end of run leaderboard presentation.
[*] Added button to skip run review tally and wheel spin presentations (same button as dialog skip).
[*] Fixed skeletons not respecting immunity removal trinkets/bonus properties when they were resurrected by a lich.
[*] Fixed skulls not remaining targetable with the special wild vines bonus property for a board after save/load.
[*] Fixed in game user name not getting updated if you changed your steam account name after creating your save file.
[*] Fixed bug with quitting at a precise frame while going in the exit bucket and then continuing causing all kinds of silly issues.
[*] Hopefully fixed that pesky bug that caused certain elites to still repeat too much occasionally.
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