The cutest, deadliest top-down roguelike shooter featuring AK-wielding Axolotls. Blast your way through the animal kingdom with an arsenal of kick-ass guns, mighty power-ups and even raise an army of trigger-happy baby axolotls. 🔫🔫 Double the firepower! Local co-op update now live!
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Hey Pond residents! We’ve just rolled out the [b]Build 2.0.18074.0.382[/b], QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made—[b]your gameplay just got a whole lot better![/b]
[i][u]A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.[/u][/i]
[h2]🛠️ Bug Fixes:[/h2]
[list]
[*]🪙 Solved the issue that capped the gained nuggets per run
[*]💥 Hammerhead now works as intended when equipping Piercing Shots
[*]🖥️ Monitor Refresh rate no longer affects player recoil
[*]💰 Chaos Runs item reward doesn't drop the Normal Bag item anymore by default
[*]❤️ Fixed bug where pink bullets dealt 2 HP after losing a shield
[*]🪧 Fixed issue that avoided interacting with the tutorial Sus Sign
[*]🌊 Fixed issues where player couldn't dash over some water ponds
[*]✨ Difficulty no longer auto-selects if the mouse is over any of the options.
[*]🐙 Fixed bug where C'thulotl boss didn't deal damage on 1st phase
[*]🪙 Starting a new run no longer resets the coin number
[*]🎧 Improved Audios in General
[/list]
[img]{STEAM_CLAN_IMAGE}/39248133/5cf7249e32c142f7e602908367deaaf1d9b2da1f.gif[/img]
[h2]🎮 Online Patch #9:[/h2]
On this Beta Build: [b]2.0.18079.0.372[/b] we improved the stability on the online gameplay,[b] reducing the amount of Lag between the players[/b], also expect a better sync between quests and interactions. Also, players can now use different monitor resolutions without aiming desynchronization.
[list]
[*]🎯 P2 no longer have their aim locked after a loading screen
[*]❤️ Fixed bug where too many hearts appeared on the HUD
[*]👻 Fixed issue where if P2 restart when P1 is dead, they restart in a combat room
[*]🔫 Fixed issue where P2 last Mag didn’t shoot
[*]❤️ Fixed Visual bug where enemies spawned with 0 HP
[*]🦴 Fixed Bug where Buckbone moved while attacking on P2 screen
[*]🐙 C’thlotl clones now disappear when dying as intended
[*]👻 Players can no longer use the healing ability while on ghost mode
[*]🦖 Fixed Tea-Rex “Spit attack” duplicated projectiles
[*]🚼 Fixed multiple Axolittle Pen Issues
[*]🔫 Single Shot weapons now work as intended for player 2
[*]📕 P2 can now see P1 Axopedia correctly during runs
[*]🔫 Fixed issue where both players randomly have an infinite burst of bullets
[/list]
[b]Sync issues solved:[/b]
[list]
[*]🎯 Players’ aim, on different resolutions, are now Synced
[*]🗺️ Improve the quest progression sync between P1 & P2
[*]🌪️ Chaos trials modifiers are now sync for both players
[*]🔫 Fix shooting desync and Delay from P2 on P1 screen
[*]🐙 Fixed C’thulotl 2nd phase synchronization
[*]🔫 Fixed explosive bullets location synchronization
[*]🐟 Fixed sync issue where Chipz “wave attack” is only visible to P2
[*]🧰 Fixed ammo and weapon mod drop sync issue when recycling weapons
[*]📕 Journal menu is now sync, both players should see P1 Journal Data
[/list]
To access the Beta, make sure to join our [url=https://discord.gg/ak-xolotl]Discord server[/url] for more information, follow the latest progress, and report any bugs you encounter. [i]Your feedback is invaluable in helping us improve the game[/i]!
🔗 [url=https://discord.gg/ak-xolotl]https://discord.gg/ak-xolotl[/url]
There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
[i]This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.[/i]
Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.
Happy hunting, and see you at the Pond!