The cutest, deadliest top-down roguelike shooter featuring AK-wielding Axolotls. Blast your way through the animal kingdom with an arsenal of kick-ass guns, mighty power-ups and even raise an army of trigger-happy baby axolotls. 🔫🔫 Double the firepower! Local co-op update now live!
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Hey Pond Residents! 🐸
We’ve just rolled out the [b]Build 2.0.17539.0.330[/b] And it brings a bunch of important fixes for both local co-op and the online beta. 🛠️.
Check out the latest improvements below:
[i]A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.[/i]
🛠️ Bug Fixes:
[list]
[*] Items now work correctly when using the[b] C'thulotl skin[/b].
[*] Explosions from the [b]Boony Rounds item[/b] now apply as intended.
[*] [b]Removed a discarded weapon[/b] that was accidentally loaded into Daily Runs.
[*] Fixed an issue with [b]Feral and Astronaut skins[/b] carrying over their passives to Daily Runs; skin effects now update properly per Daily Run setup.
[*] Rockets ([i]from items and weapons[/i]) now deal damage to bosses as intended.
[*] [b]Restarting during a boss fight[/b] no longer causes a soft lock.
[*] Using the [b]C'thulotl skin and obtaining the Robo Hand[/b] item no longer grants additional items in each new room.
[*] Fixed soft lock issue where players with only 1 HP who bought the [b]Casino Chip[/b] item would die instantly. ([i]The player still dies, but now won't be softlocked[/i])
[*] [b]Ceremony item[/b] effect now works as expected when the player has only 1 HP.
[*] [b]Danmaku item[/b] no longer grants invincibility if the player has only 1 HP.
[*] [b][Local Co-op][/b] Dashing through a pond no longer allows the other player to walk through it.
[*] [b][Local Co-op][/b] [b]Poison status[/b] no longer persists if a player dies with it and is revived in the Transition Room.
[*] [b][Local Co-op][/b] [b]Nugget count[/b] now updates correctly in the hub when Player 2 makes a purchase from the [b]Droppin Doggo[/b].
[*] [b][Local Co-op][/b] Happiness count now updates immediately when Player 2 makes a purchase in the [b]Blisstaker shop.[/b]
[/list]
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[h2]🧊 Patch Notes for Online Beta Build [ Patch #4 ]:[/h2]
Beta Build: [b]v2.0.17572.0.329[/b]
[list]
[*] [b]Accept and Back buttons[/b] on the join session pop-up now work correctly when using a gamepad.
[*] [b]Boss bomb projectiles[/b] are now properly synchronized between players.
[*] Pressing ESC to close a UI as Player 2 no longer triggers the Pause menu unintentionally.
[*] Fixed issue where Player 2 opening a chest wouldn’t register for Player 1, allowing it to be opened again.
[*] [b]Nugget counts[/b] are now correctly synchronized between Player 1 and Player 2.
[*] Waiting pop-up no longer remains permanently after opening a boss chest, preventing a soft lock.
[*] Game settings now apply to both players, not just Player 1.
[*] Dashing through a pond no longer allows the other player to walk through it.
[*] [b]Poison status[/b] no longer persists after death and revival in the Transition Room.
[*] Player 2 can now re-roll items in the Blacksmith shop.
[*] Permanent upgrades from the Blisstaker shop now correctly apply to Player 2.
[*] Restarting a run no longer results in a black screen for players.
[*] Player 2 no longer encounters a black screen when returning to the hub after both players die.
[*] Revive bar progress is now synchronized between players.
[*] Both players now see the visual feedback when interacting with King Leech.
[*] Fixed issue where interacting with King Leech would cause a duplicated weapon drop for Player 2.
[/list]
To access the Beta, make sure to join our [url=https://discord.gg/ak-xolotl]Discord server[/url] for more information, follow the latest progress, and report any bugs you encounter. [i]Your feedback is invaluable in helping us improve the game[/i]!
🔗 [url=https://discord.gg/ak-xolotl]https://discord.gg/ak-xolotl[/url]
There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
[i]This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.[/i]
Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.
Happy hunting, and see you at the Pond!