Patch Notes 1.96

[h2]Misc Improvements:[/h2] [list] [*] Added buttons on top of Inventory panel that let you choose between the old 1-column or more compact 2-column layout [*] Added new icons for many storage buildings [*] Removed background tint that would be applied based on active biome [*] Time Management button will flash when game speed is paused, to help prevent confusion if players accidentally turned on Pause mode [*] Increased duration of silence between background songs [*] Decreased contrast of building section header backgrounds for better readability [/list] [h2]Bug Fixes:[/h2] [list] [*] Manual recipe production was applying skill gain bonuses twice [*] Manual recipe production skill gain was calculated based on potential production instead of actual production (i.e. ignoring production decreases due to limited input availability or output availability) [*] Changing towns while quests panel was minimized, and then maximizing the quests panel, would only display a partial list of available quests [*] Error causing failure when applying Language settings [/list]