Patch notes: 1.0.6

CONTENT: [list] New event! (It’s a very fun one.) ⚽ Duncan, the pilot of the Mining Drill, overcame his shyness and can now talk 5 new artifacts: [list] Tiderunner’s starting artifact has been split into 2 artifacts, to be easier to parse Tiderunner now has a boss artifact, meaning all 5 ships have boss artifacts :) new Dizzy artifact new Max artifact new Isaac boss artifact [/list] [/list] BALANCE SHIFTS: [list] Made Caffeine Rush cap at 2 triggers per turn Heavily reworked Jupiter’s boss artifact Instead of “your Jupiter Drone card now costs 0”, it is now: If there are no Jupiter Drones currently in the midrow: when you launch a Jupiter Drone, gain 1 energy Gemini now starts with one new extra card, Basic Swap If a bubbled drone is launched into a midrow object, the bubble takes the hit first. This means Brac is more dangerous! Watch out! [/list] INTERNAL CHANGES: [list] Reworked how a few artifacts worked internally Reworked how a lot of enemy code works Essentially, did a bunch of work under the hood, so we can do more cool stuff in the future [/list] BUG FIXES: [list] From Hell’s Heart B can no longer kill you if you play it twice through Max + Zero Doubler shenanigans Fixed a rare case where Sticky Note and Safety Lock could be wasted buffing temporary cards Fixed that **Heal Booster** would also boost enemy healing (only relevant once, but still: whoops!!) Various other smaller bugfixes [/list]