Patch notes 0.7.27

[h3][u][b] Patch notes 0.7.27 [/b][/u][/h3] [list] [*] Balancing - Reduced farm output. [*] Added soft resource references to most jobs that needed improving performance. [*] Improved mine delivery system when delivering multiple items. [*] Fur clothing was added to the total tally for clothing used by jobs with max clothing production. [*] Fixed stockpile issue where it was not filtering for if the resource could be stored at that location, in some cases causing a continuous loop on the mine. [*] Fixed counting issue on resources delivered to plots, the calculation was adding resources rather than removing them when over the required amount. [*] Fixed sheep being unable to move around their pasture and rarely floating. [*] Fixed tile numbers shown for upgrades. [*] Fixed tile amount not showing up in construction list. [/list] https://store.steampowered.com/app/1115450/Bastide/