[h3][u][b] Patch notes 0.7.27 [/b][/u][/h3]
[list]
[*] Balancing - Reduced farm output.
[*] Added soft resource references to most jobs that needed improving performance.
[*] Improved mine delivery system when delivering multiple items.
[*] Fur clothing was added to the total tally for clothing used by jobs with max clothing production.
[*] Fixed stockpile issue where it was not filtering for if the resource could be stored at that location, in some cases causing a continuous loop on the mine.
[*] Fixed counting issue on resources delivered to plots, the calculation was adding resources rather than removing them when over the required amount.
[*] Fixed sheep being unable to move around their pasture and rarely floating.
[*] Fixed tile numbers shown for upgrades.
[*] Fixed tile amount not showing up in construction list.
[/list]
https://store.steampowered.com/app/1115450/Bastide/