[h3][u][b] Optimization, Fixes and Menu system change [/b][/u][/h3]
[list]
[*] The menu system has had a large editor issue that started causing many crashes when working in the editor. This meant I needed to spend over a month deleting the menu system, audio, and language systems and then replacing them from scratch. This has caused some settings to have their saved amounts changed and visually look a little different. This could mean that some settings do not work as intended. If so, please report them, and they will be fixed as soon as possible.
[*] When remaking some systems they were optimized to reduce CPU usage.
[*] Optimized some texture sizes causing performance issues.
[*] Improved CPU and memory usage of animals.
[*] Recalculate pasture spawn as area size did not match max animal amount correctly.
[*] Separated DLSS and frame generation into their own system.
[*] Added permanent separate systems to communicate with updatable systems as to not override on updates.
[*] Berry regrowth added to a separate file (Improved performance)
[*] Improved click event.
[*] Improved screen resolution system and fullscreen borderless and windowed systems.
[*] Improved audio setting change responsiveness.
[*] Improved close-up grass quality.
[*] Improved save and loading settings.
[*] Improved gatherer item respawning.
[*] Improved mine delivery system.
[*] Completed rubble rebuild for new buildings.
[*] Added UE5 logo on intro.
[*] Mass job overview has been disabled until fixed.
[*] Fixed load information not saying correct temperature or difficulty.
[*] Fixed weather multiplier.
[*] Fixed destroy tool not removing trees around fields.
[*] Fixed issue with watchtower.
[*] Fixed house hud translation delay.
[*] Fixed some menu translations.
[*] Fixed issue with clipping construction.
[*] Fixed housing category popup translation.
[*] Fixed inability to cancel pasture and field destruction if the first corner hadn't been placed.
[*] Fixed loading screen translation issue.
[*] Fixed issue with river volume.
[*] Fixed house refund amount for new jobs.
[*] Fixed orchard being peaceable when invalid.
[*] Fixed issue with destruction tool possibly giving extra resources.
[*] Fixed issue with shaping that caused highlight issue.
[*] Fixed issues with gather resources on initial spawn.
[*] Fixed construction issue when clicking on people, trees, rocks and buildings.
[/list]
https://store.steampowered.com/app/1115450/Bastide/
Version: 0.7.35