[h2]Changes[/h2]
[list]
[*] Reworked world.
[*] Resources are now randomly placed in the world and need to be unlocked in the research tree to be collectable through buildings. Heroes can collect all resources.
[*] Added new tiles and mechanics.
[*] Added pets.
[*] Added soul weapons.
[*] Added new buildings.
[*] Reworked UI and added more informations.
[*] Reworked hero skill upgrade system. Heroes have now skillpoints which can be used to upgrade a skill up to 30 times. Skillpoints are gained through level up or other sources.
[*] Increased heroes max level from 10 to 50. Heroes also need less EXP for level up.
[*] Scout camp now scout nearby random tiles.
[*] Items can no longer be sold directly.
[*] Bandits are now weaker.
[*] Reduced clearing, scouting and building time.
[/list]
[h2]Bugs[/h2]
[list]
[*] Fixed reset bugs (monsters, bandits, traveling merchants, crafted artifacts).
[*] Fixed bug where population would grow if playing hans.
[/list]