Patch Notes - 0.5.0

[h2]Changes[/h2] [list] [*] Reworked world. [*] Resources are now randomly placed in the world and need to be unlocked in the research tree to be collectable through buildings. Heroes can collect all resources. [*] Added new tiles and mechanics. [*] Added pets. [*] Added soul weapons. [*] Added new buildings. [*] Reworked UI and added more informations. [*] Reworked hero skill upgrade system. Heroes have now skillpoints which can be used to upgrade a skill up to 30 times. Skillpoints are gained through level up or other sources. [*] Increased heroes max level from 10 to 50. Heroes also need less EXP for level up. [*] Scout camp now scout nearby random tiles. [*] Items can no longer be sold directly. [*] Bandits are now weaker. [*] Reduced clearing, scouting and building time. [/list] [h2]Bugs[/h2] [list] [*] Fixed reset bugs (monsters, bandits, traveling merchants, crafted artifacts). [*] Fixed bug where population would grow if playing hans. [/list]