[h2]Changes[/h2]
[list]
[*] Added artifact crafting system and a new currency for that.
[*] Added bandit camps. They block nearby tiles from being used and drop a treasure chest once defeated. Everytime you destroy a camp, others become stronger.
[*] Added monster areas. They are similar to bandit camps and block one tile from being used.
[*] Treasure chest now drop gold and new currency for crafting artifacts.
[*] Added new artifacts that can increase hero skills.
[*] Added new buildings with new mechanics.
[*] Added traveling merchants that offer random things, including bonus hero skills, new buildings and new currency.
[*] Each hero can now gain 3 extra traits which they can get in new buildings.
[*] Added new quest to explain scouting.
[*] Added more game informations in the quests.
[*] Changed building name poorhouse to hut.
[*] Dragon can now be defeated only once each game.
[/list]
[h2]Bugs[/h2]
[list]
[*] Fixed bug where some buildings could not be destroyed.
[*] Fixed loading bug for heroes when they were managing buildings.
[*] Fixed some small visual bugs.
[*] Fixed bug where collector showed a too large area.
[/list]