Patch Notes - 0.4.0

[h2]Changes[/h2] [list] [*] Added artifact crafting system and a new currency for that. [*] Added bandit camps. They block nearby tiles from being used and drop a treasure chest once defeated. Everytime you destroy a camp, others become stronger. [*] Added monster areas. They are similar to bandit camps and block one tile from being used. [*] Treasure chest now drop gold and new currency for crafting artifacts. [*] Added new artifacts that can increase hero skills. [*] Added new buildings with new mechanics. [*] Added traveling merchants that offer random things, including bonus hero skills, new buildings and new currency. [*] Each hero can now gain 3 extra traits which they can get in new buildings. [*] Added new quest to explain scouting. [*] Added more game informations in the quests. [*] Changed building name poorhouse to hut. [*] Dragon can now be defeated only once each game. [/list] [h2]Bugs[/h2] [list] [*] Fixed bug where some buildings could not be destroyed. [*] Fixed loading bug for heroes when they were managing buildings. [*] Fixed some small visual bugs. [*] Fixed bug where collector showed a too large area. [/list]