Patch Notes: 0.1.4

Kādomon: Hyper Auto Battlers Prologue

Begin your monster-taming journey in Kādomon: Hyper Auto Battlers Prologue. Fight, collect, upgrade and evolve Kādomon to build your ultimate team in this prologue version of Kādomon: Hyper Auto Battlers. Experience the brand-new features, mechanics and Kādomon for the first time.

Your feedback has been fantastic, and thanks to you we've made more updates: [h3][b]General Gameplay Adjustments[/b][/h3] -'Skip Reward' is now no longer displayed for Items and Field Effects. - Peeling and Scorpet can no longer heal a unit beyond its maximum health points. - Zipstrat's Passive Ability has been adjusted, now granting the ally ahead 2/4/8 Energy on Attack. - Shockka's Passive Ability now grants Ally behind Energy, rather than all Allies. - Octostritch's Super Ability now heals Allies equal to enemies toral decay for 50%, rather than 60%. - Acroney's Passive Ability has been adjusted to heal allies. - Kadomon with the 'Shelter' keyword will now activate this ability at the start of a battle, before any other action. - Regen will no longer trigger at Maximum HP. - 'Last Wish' Field Effect now triggers on Faint. [h3][b]Misc. [/b][/h3] - The Normal Attack bar is now displayed next to a unit during a battle. - Hyper Evolutions can now be viewed in the Kadodex once unlocked. - Shockka and their evolutions now appear correctly in the Kadodex. - Aerozard will now display the correct images - 'Cursed Chest' Field Effect will now grant the correct amount of Kadomon when claimed. - Moved the location of equipped items on cards to prevent overlapping. - The units on the Run End Screen now appear in the correct, reversed order. - Balancing improvements to Kadomon traits. [h3][b]Bug Fixes [/b][/h3] - Corrected an issue where items and field effects could be incorrectly expanded with Right Click. - Players are no longer able to claim multiple rewards on a random event.