Brazen Blaze is a 3v3 Smack & Shoot VR Action game with emphasis on close quarter melee combat! Choose from a range of unique Runners each equipped with individual skills meant to destroy whatever blocks your path to sure victory!
[h1]Patch 1.8.0[/h1]
[h2]■Featured Content[/h2]
You are now able to throw cars in battle
Weekly Challenge has now been added to the Challenge Mode on the Main Console
Weekly Challenge is a new game mode where a players must use a pre-determined Runner, Stage, and Sub-Weapon in order to clear the challenge and determine their score
Depending on your ranking, you will receive rewards via email after the challenge period ends
*NOTE: The designated Stage, Runner, and Sub-Weapon will change for each Weekly Challenge
*NOTE: There will be periods when Weekly Challenges are not held
*NOTE: The traditional Target Challenge can be played from "Practice Mode" within the Weekly Challenge
The “KillRace: GOLD” & “KillRace: BLOODY” skins are now available in the Hazen Gem Shop
*NOTE: Includes rewards from events held during the open beta test period
Eligible characters are RIOT, LEGACY, SKYBOLT, VELVET, and SUNSHINE
[h2]■Gameplay[/h2]
Training Bot will no longer grab Assist items
[h2]■Options[/h2]
Added experimental option to "Gameplay" to adjust HUD size, angle, and position
*NOTE: This option may be deleted at a later date
[h2]■UI Design[/h2]
Added Tips
In the Meta Quest version, a function has been added that displays a link to the Horizon Store page when you finish a battle and return to the lobby
*NOTE: It may be displayed up to three times per account
[h2]■Other[/h2]
Added achievements for Target Challenge and Rumble Challenge
[h2]■Bug Fix[/h2]
Issue where the upper level of some buildings in New York (Day/Night) would not be destroyed even if the lower level was destroyed
Issue where buildings could be seen through if you jumped while the starting point was descending at the start of a battle
Issue where the scoreboard and drone monitor were wrongly displayed in Survival Mode
Issue where a line break would occur when the player name had too many characters
Issue where the Spectators viewing position was too low in New York (Day)
Issue where attacks would not work on some objects in Paris (Day)
[h2]■Discord Bug Reports[/h2]
Fixed an issue in Target Challenge where attacks and boost dashes would home in different directions while locked on to a target
Fixed a bug that caused an error on the launch options selection screen in the Steam version
Fixed an issue in Survival Mode where players could fall and die before a match even started
Fixed an issue where spectators would move under the stage after the end of a match in a custom match