Tactical extraction shooter meets immersive survival horror. Play as rival mercenaries fighting for loot, or as alien monsters hunting humans from the shadows. Solo or with friends, experience this unique dark take on asymmetrical PvPvE multiplayer.
[h2]// INCOMING MESSAGE //[/h2]
Greetings, Mercs and Those Who Lurk in Shadows,
We're excited to roll out a new patch introducing a new weapon rarity, rebalancing melee mechanics, and fixing bugs.
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[h1][b]đ ď¸ PATCH NOTES & WHATâS IN STORE đ ď¸[/b][/h1]
[h3][b]General Changes[/b][/h3]
[list]
[*] đ Blocked Display Gamma settings unintended range edit through game files;
[*] đ Increased mutants explosion resistance;
[*] đ Added additional rarity level for high-tier weapons;
[/list]
[h3][b]Merc Changes[/b][/h3]
[list]
[*] Holding melee weapon attack now drains stamina;
[*] Melee attack that is being held now automatically happens if a merc is out of stamina;
[*] Readjusted melee weapons stamina attack cost;
[*] Right mouse button can now cancel charged melee attack;
[*] Reduced Tryzubâs damage from 33 to 25;
[*] Improved merc jump animation from first person perspective when holding firearms;
[*] Motion Detector target position is now updated every 2 seconds (was 0.5 seconds);
[*] Increased the amount of cash that spawns in safes;
[*] [i]Removed motion detector barter for alien heads [This change was done through a server hotfix earlier];[/i]
[*] [i]Removed Tryzub from sale from Gunsmith [This change was done through a server hotfix earlier];[/i]
[*] [i]Moved shotgun and shotgun attaches further in merc progression [This change was done through a server hotfix earlier];[/i]
[*] [i]Increased Malyuk and its suppressor price [This change was done through a server hotfix earlier].[/i]
[/list]
[h3][b]Alien Changes[/b][/h3]
[list]
[*] Removed stagger when exiting invisibility;
[*] Aliens no longer take increased damage when invisibility breaks;
[/list]
[h3][b]đBug fixes[/b][/h3]
[list]
[*] Fixed an issue where aliens would not be able to use attack while using abilities;
[*] Fixed an issue with âUse flare to damage aliensâ tutorial step would not count correctly for merc tutorial;
[*] Fixed an issue with Alien tutorial step âKill a mercenaryâ;
[*] Fixed an issue where setting master volume to 0 would endlessly skip tracks;
[*] Fixed an issue with the Brightness counter that would visually go to more than 100% without changing the actual brightness.
[/list]
[b][i]Please restart your game to apply these changes.[/i][/b]
Thanks for sticking with us and for all your support. Have a great weekend!
[i]Much love,
Lexarion & Doghowl Games[/i]
[url=https://doghowlgames.com/][img]{STEAM_CLAN_IMAGE}/39313957/8855ecb5160414087ba36574986b4ebdb497113e.png[/img][/url]
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