Patch 9d0ef4a1

[list] [*] Major jiggle physics optimization, frame-rates should be much better. [*] Kobolds standing up from ragdoll shouldn't cause jiggles to oscillate horribly anymore. [*] Jiggle physics now respects occlusion and "blends out" at a distance of 20 meters. This should help performance significantly, though might be noticeable, especially with certain models. [*] Map list in the main menu now properly adjusts its size when it gets overfilled. [*] Fixed issue where fruit spawners could get owned by a peer and prevent spawning. [/list]