[list]
[*] Major jiggle physics optimization, frame-rates should be much better.
[*] Kobolds standing up from ragdoll shouldn't cause jiggles to oscillate horribly anymore.
[*] Jiggle physics now respects occlusion and "blends out" at a distance of 20 meters. This should help performance significantly, though might be noticeable, especially with certain models.
[*] Map list in the main menu now properly adjusts its size when it gets overfilled.
[*] Fixed issue where fruit spawners could get owned by a peer and prevent spawning.
[/list]