Patch #7 - New update available today!

War Hospital

Take charge of a WW1 field hospital on the Western Front, and make all the decisions necessary to help the soldiers recover and to support the war effort. In this narrative management game, you are the last bastion of humanity.

Hello Major, War Hospital is now available for 3 months, and we love seeing you play and sharing your saves with us! The devs are Brave Lamb Studio worked very hard and delivered today a new patch, including many feedbacks you gave us! Thanks again for your support! [h3]Code: [/h3] [list][*] Fixed worker slots' collision area extending above them [*] VIPs waiting for player's decision if they should be added to work are no longer counted against workers with an assignment when selecting Staff Lodging [*] Fixed Canteen tutorial sometimes not showing if the player saved and loaded the game before it should [*] Reshaped paths for vehicles to prevent temporary jams caused by civilians stopping on a sidewalk. [*] Patients who die when in the trenches waiting to be carried for too long now show a communicate that they died in transit (previously they died quietly and player lost morale without being informed) [*] Fixed bugged actors that were spawned in the Infinity or position 0,0,0 to spawn correctly [*] Fixed scouts ordered after previous team was killed sometimes being stuck on train station if the timing was correct [*] Fixed a sequence break that happened after the previous chapter was ended when in a Kitchen UI (rare occurrence) [*] Fixed Canteen UI sometimes bugging out with certain VIPs or refugees being accepted [*] Fixed a rare crash that occurred when the game language was set to Japanese, Chinese, or Korean[/list] [h3]Game Design:[/h3] [list][*] Chapter 2's Witch Doctor quest now properly unlocks Depot or Looting Location on the map, depending on player's choice [*] The "Cause a Full Belly Is a Righteous Belly!" achievement is now properly serialized and does not need to be completed in one sitting to unlock [*] Fixed an issue where VIP civilians in the Rehabilitation Tent when the Plague event started could become sick, potentially locking one doctor's bed by having the doctor stay in a loop of waiting for the patient that the medics will never carry (while the operation is marked to start) [*] Fixed the communicate that shows when no medics are working on cemetery counting medics in transit with a corpse while assigned to the cemetery, to be ignored and therefore showing the communicate[/list] [h3]Controls:[/h3] [list][*] Fixed the Enter Scout Tent button for Mouse controls in the top left corner not showing properly at the very start of Chapters 2 and 3 [*] (PC ONLY) Fixed mouse detection size of a mission entry when previewing scout squad within the Scout Tent to be of correct size (it was slightly too big, covering detection of the mission above) [*] Fixed the "Preview teams" button in Scout Tent not doing anything on Gamepad[/list] [h3]Arts[/h3] [list][*] Fixed soldiers carrying boxes in trenches sometimes having wrong animation [*] Localization: [*] Implemented various fixes to Simplified Chinese translation [*] Fixed text clipping in French and German for various special HQ tasks the player can send workers on [*] Fixed text clipping in French Save UI [*] Increased the size of in-game tooltips for added readability[/list] The War Hospital Team https://store.steampowered.com/app/1553000/War_Hospital/ [u]Join-us:[/u] [url=https://twitter.com/WarHospitalGame style=button]War Hospital on X/Twitter[/url] [url=https://www.facebook.com/WarHospitalGame/ style=button]War Hospital on Facebook[/url] [url=https://discord.gg/u7tKggqVYQ style=button]War Hospital on Discord[/url]