Patch 5.3

Dura Vita Online

Dura Vita Online is a multiplayer RPG in a medieval fantasy setting. You are an ordinary citizen living your life when The Occurrence happens. Now evil has started to spread across the land and you have no choice but to take up arms and destroy it!

If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w. This list does not include all the changes to the game. I have not kept track of all the subtle changes but here are most of the ones that matter. There has been major changes to core mechanics which will require a new character. - Enemies at lower levels have much less life and the density of enemies in those areas have increased. All enemies have had all their stats revamped. - Almost every skill has been refactored and many buffs have been changed to be more "active" buffs meaning they require you to do something not completely passive. - Weapon and armor affixes have been completely revamped. There are now 15+ new affixes you can find on weapons and armor. - Fixed Demonic Orb not working. - Fixed other spells not functioning correctly. - Fixed treasure chests. - Added more enemy camps. - New boss added with new mechanics. - Lots new artifacts added with the new affixes. These can be found on all enemies but bosses have a higher chance to drop - Updated crafting rewards to be more meaningful - Updated quest rewards to be more meaningful - Mob spawns now will have randomly spawning enemies instead of knowing exactly what will spawn where - Fixed a few stats not saving correctly - Many many more bug fixes.