Heroes of Sherwood, introducing [b]CJ the Chicken Jetpack[/b] in Update 7.0! 💥
Beat the game to unlock the chicken jetpack, completely changing the way you speedrun and explore! With my full-time support, I also achieved a massive number of bugfixes and updates (see full list below). Jump back in and practice your aim as we approach the full release of Sherwood Extreme!
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Welcome new players and new members of the CAGE community!
🕹️Play the free co-op demo with your friends and Wishlist for the launch discount
❤️Join us on [b][url=https://discord.gg/Q8x5Jcn]Discord[/url][/b] to get an exclusive cosmetic
[h3]Bugfixes[/h3]
- Fixed save game purchased items deleted
- Fixed co-op melee attack on client
- Fixed co-op client horde continue gets stuck on black screen
- Fixed co-op client stuck on cannons
- Fixed ragdoll collision behavior
- Fixed aim cancel when exiting zipline/swing rope
- Fixed reaper stays still when repeatedly shot
- Fixed AI stand still after melee attack
- Bosses (+reaper) points accurately show in crosshair text
- Boomer goblin will always count as explosion kill
- Fixed zipline enter/exit/re-enter smooth transition with better momentum
- Fixed zipline animation hand offset
- Fixed default cape auto-equipping
- Fixed popping shop item rotation/icon on hover
- Fixed save on skin material change and restart level
- Fixed AI rotation pops and jitter
- Fixed save issues with skill tree and skin change
- Fixed co-op not unlocking next level
- Reduced co-op jitter for zipline and riding
- Fixed co-op client timer icon staying on death
- Fixed DLC level spawning incorrectly
- Fixed getting stuck in Hideout menus
- Fixed reaper trail particle weirdness
- Fixed arrow trail disappear on hit enemy/barrel
- Fixed arrow trail piece detached from arrow
- Fixed melee attack while shield dashing in air
- Other runtime errors and crashes
[h3]Updates[/h3]
- Added Nottingham to demo
- Lava bounces and deals damage instead of instant kill
- Enemies can no longer blow up barrels
- Bosses (+reaper) don't give bonus combo (to prevent killing bosses before minions)
- Reduced reaper points 20/30->10/13 to match bosses (but is now affected by combo)
- Adjusted sniper crosshair visual
- Reduced motion blur in slow-mo 0.75 -> 0.25
- Improved zipline vertical blending and momentum
- Reduced memory usage by 12% for all levels
- Tuned and added Hideout UI/portal sounds and lore texts
- Adjusted Peaky Isles fog, Hideout ripple particles, Horde blimp start
- Lava river added and removed ziplines in first half
- Adjusted crossbow position/rotation in weapons shop
- Improved arrow sounds, announcer sounds, enemy hit sounds/UI
- Adjusted slow-mo and freecam post process
- Sped up Hideout menu transitions/play button
- Improved portal enter camera transition
- Minor collision changes to avoid getting stuck in levels
[h3]Known Issues[/h3]
We're working on many known issues, including:
- Co-op issues with joining and jitter
- Rare crash when using shop
- Please report any others on [b][url=https://discord.gg/Q8x5Jcn]Discord[/url][/b]
Thank you for playing and inspiring us to continue creating Sherwood Extreme!
Love,
Salaar and Gabe
CAGE Studios 🔓