Patch 240126 | Demo | BOOSTER Update!

STAND-ALONE

STAND-ALONE is an Action Roguelite with Fluid Pixel animation and Skill-Deck Building. Step into and be a sheep armed with a sci-fi greatsword, carving a path through wolves. Modify your skills within the desolate worlds of a sci-fi apocalypse to create a unique combat style that is all your own.

[img]{STEAM_CLAN_IMAGE}/43278504/731faf4fd7b56c368646c74581b34e85d50fdfbb.png[/img] [img]{STEAM_CLAN_IMAGE}/43278504/fc128662482a1270d6dab7bd3e55a554d93274cd.png[/img] Hello, this is LIFUEL. In this update, the battle rewards have been completely changed. Currency rewards and booster rewards have been added. As a result, the frequency of modifications has decreased, and the currency level design has been changed accordingly. [h2][Main Changes][/h2] [img]{STEAM_CLAN_IMAGE}/43278504/18cf9e42582ee628af0caf9cedff388afc0c51d6.png[/img] [h3]1. New Reward: Booster Update![/h3] This is a newly added reward. You can check the booster rewards when moving on the map. Boosters are temporary but have powerful effects during a set engagement. The duration increases with the grade, and there are various effects such as defense, attack, and utility. [Detailed Boosters List] Cure Orb: A 5% Has a 5% chance to create an orb that heals 10 health upon foe's defeat. Prism Crown Increases the amount of Blue-P gained from defeating foes by 100%. Edge Coating: Increases critical chance by 30% Power Boost: Increases damage of common attacks by 50%. Hyper Remedy: Restores health equal to 10% of maximum HP upon encounter. Spd Adjuvant: Increases attack speed by 50%. Quick-Sand Glass: Reduces Cooldown of skills by 25%. Tri-Creatine: Increases stamina maximum by +3. Sturdy Leather: Reduces incoming damage by 25%. Regain Up: Increases regain healing by 100%. Fluke Bomb: Has a 25% chance to create an explosion dealing 40 Damage upon foe's defeat. Greater Fortune: When using a skill, there's a 20% chance to reset that skill's Cooldown. [h3]2. Currency (Blup-P)[/h3] You can choose currency rewards as battle rewards. [h2]※ Update ※[/h2] [h3][Modification][/h3] A scenario investigating the first base camp has been added. You can acquire various information. [h3][Modification][/h3] Intro's VFX and SFX have been added. [h3][Modification][/h3] The anvil icon in the modification UI has been changed to a modification icon. An arrow UI has been added for skill modification. Animations for undo and repurchase icons have been added. [h3][Modification][/h3] Some battle map layouts and battle designs have been changed. Ambiguities have been minimized. [h3][Modification][/h3] The icon for a skill [X-Grinder] has been changed. A dedicated icon will be provided later. [h3][Modification][/h3] Fixed an issue where stamina values in the skill UI could become negative. We would love to hear your thoughts on any issues you encountered while playing the game and any features you wish were included. Even the smallest feedback is appreciated, and we thank you for your honest and candid opinions. Your frank and honest feedback will be a great help! We would love to communicate and interact with you on our Discord channel :)! Contact Us [url=discord.gg/ynJgwknHYr][img]{STEAM_CLAN_IMAGE}/43278504/0f21cb05a3d33b10f948a72c321555b60e847edf.png[/img][/url] [url=https://twitter.com/lifuelgames][img]{STEAM_CLAN_IMAGE}/43278504/07dd6e4d7ac5dc02e7592ecd9e4e466e769a79b6.png[/img][/url]