Run your own 60s-inspired space-age alien airlines in this randomly-generated chaotic 1-to-4-player local and online co-op game!
You asked for it, and we heard you!
We’re very excited to announce that the [b]much-anticipated patch 1.3 is out NOW[/b]! Among tons of polished features and bug fixes, it includes the (by far) most request feature by our community: [b]full online matchmaking, in-game chat, and lobby systems[/b], and we can’t wait for you to test it out! Read more for details:
[previewyoutube=1B_SnY6B3r8;full][/previewyoutube]
[b]MATCHMAKING & ONLINE IMPROVEMENTS[/b]
[list]
[*] New lobby menu where players can browse and join public games
[*] New game host options: create public/private sessions, configure guest permissions
[*] New in-game chat
[*] New kick/ban feature for game hosts
[*] Loading screen now shows loading progress of other players in online games
[*] Major optimization of bandwidth usage in online games
[*] More detailed disconnection messages
[*] Several stability and synchronization improvements in online games[/list]
[b]GAMEPLAY & QUALITY OF LIFE[/b]
[list]
[*] Several adjustments to game difficulty for 1, 2, 3 and 4 players
[*] Adjustments to the game economy
[*] Added new “patch notes” pop-up to main menu
[*] Added new section in tutorial level and A.R.T.H.U.R message regarding fuel usage and ship acceleration
[*] Sick players using the Medical Capsule now show a healing progress indicator
[*] Improved size of Medical Capsule interaction area
[*] “New unlockable” icons for company logos and colors now only get removed when they are used
[*] Improved camera behavior for far away players in large spaceports
[*] Tweaked rotation of ship systems in some ship blueprints[/list]
[b]BUG FIXES[/b]
[list]
[*] Fixed Flying Restaurant achievement not being properly updated
[*] Fixed online synchronization of Ejector Toaster animation
[*] Fixed an issue that could duplicate cleaning progress bars when using the mop
[*] Fixed passengers getting stuck in some behaviors when docking with public toilet
[*] Added several new safeguards related to gamepad disconnection in certain moments of the game
[*] Fixed internal collision mesh of Econo-Cruiser and Tereshkova ships
[*] Improved some areas of the collision mesh in the Company Terminal
[*] Fixed passengers sometimes getting stuck at the airlock while trying to enter and leave the Tereshkova Icebreaker
[*] Fixed “reset preferences” button not properly resetting confine cursor and stabilize camera effects settings
[*] Fixed an issue that could cause the Inspector to get stuck on the front of the ship while flying his scooter
[*] Fixed an issue that caused the Inspector to start scanning ship systems before he entered the ship
[*] Fixed bloom effect not being properly updated when changing quality settings
[*] Fixed some physics objects falling out of the ship during some cinematics
[*] Fixed an issue that made closing the pause menu on an online match also close it for other clients
[*] Fixed issues that could cause the amount of money not syncing properly in online games
[*] Fixed an issue that could cause A.R.T.H.U.R not to give players money when they lose a ship
[*] Fixed food ejected by the Ejector Toaster sometimes clipping the floor in online games
[*] Fixed an issue that could cause ship systems to repeatedly break in online sessions
[*] Fixed synchronization of food states
[*] Fixed an issue that could cause the music to stop mid-transitions during flights
[*] Fixed an issue that could cause generated company names not to sync properly online[/list]
[b]VISUAL IMPROVEMENTS[/b]
[list]
[*] Fixed Lucy’s eyelid clipping issue
[*] Fixed Pingella’s skirt clipping issue
[*] Fixed material on the ship ramps
[*] Fixed material of trucks in Terminal cinematic
[*] Fixed some characters being clipped by the interface on the parcel unlock window
[*] Fixed harsh insane G camera transition
[*] Fixed outdated Econo-Cruiser Deluxe portraits on blueprints window
[*] Polished textures on some ship models
[*] Fixed characters sometimes not getting properly blasted off during explosion cinematic
[*] Fixed Service Station ship system repair beam VFX ending abruptly
[*] Fixed withdraw/deposit/parcel money bill animations
[*] Fixed an issue that could cause Kinetic Plasma Shell to spin wildly while on display at the Upgrade Store[/list]
Like what you see? Want more? Then stay tuned because we have a lot more features and updates planned for this year!
If encounter any issues or would like to leave us some feedback and suggestions, make sure join our [url=https://discord.gg/playspacelines]official Discord server[/url] and contact us there. We’ll be happy to hear your thoughts!