Run your own 60s-inspired space-age alien airlines in this randomly-generated chaotic 1-to-4-player local and online co-op game!
[img]{STEAM_CLAN_IMAGE}/38797639/3329aa6c539e057428c9a5c05951713965c5278f.png[/img]
Rejoice! Patch 1.2 is finally OUT! Check it out:
New features:
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[*] New available upgrade: Deluxe Ejector Toaster!
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Polish, tweaks and improvements:
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[*] Game balance and economy improvements
[*] Beautified skins for Sinblarg Deluxe (now with new interiors)
[*] AI navigation polishing
[*] Tweaks and improvements to ship interface
[*] Tools and vomit highlight can now be seen through walls
[*] Twitch integration quality of life improvements
[*] Fixed positioning of menu control assist prompts
[*] Updated credits
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Issues and bug fixes:
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[*] Stability improvements on macOS
[*] Fixed mouse support on power menu
[*] Fixed a bug where leaving and entering an online game could cause a character’s movement to break
[*] Fixed a few bugs related to Twitch integration
[*] Fixed a bug which made Reinforced Cooker unavailable in stores
[*] Fixed a bug where the medical capsule wouldn’t heal the players
[*] Fixed a bug where breaking the reactor during the “arriving connection” cutscene would make the environment dark
[*] Fixed a bug where feeding a passenger wouldn’t satisfy its need
[*] Fixed a bug where the Gigi attendant would be squished while walking on Zero G
[*] Fixed a bug where an alien wouldn’t be able to enter the toilet if another alien was trying to get out of it
[*] Fixed a bug where some elements could fall off the ship during the “arriving on connection” cutscene
[*] Fixed a bug where the catering tutorial would play at the end of a route
[*] Fixed a bug where player characters wouldn’t appear at the end of the credits
[*] Fixed a bug where a system would break immediately after being fixed
[*] Fixed an issue where players would see docking points moving in the map
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Want more? Stay tuned because our next patch is coming very soon with some MAJOR new features!