You didn’t ask to lead this expedition, but here you are. Stuck in the ice, Captain missing, miles from civilisation. Someone has to take charge. Manage your meagre resources, balance safety and morale, make the hard calls, and head in the only direction you can - through The Pale Beyond.
Hey there, smaller round of fixes in anticipation of the next larger updates!
- Fixed issue rewinding back to week 1 reverting the stowaway choice.
- Fixed issue with interview and medbay healing priority ordering.
- Fixed fact badge popups being cut off screen on smaller resolutions (including steamdeck)
- Fixed choice spacing, and dialogue lines being cut off on smaller resolutions.
- Fixed ending the week underdeck on the temperance causing camera issues.
- Fixed [spoiler]Leopard Seal[/spoiler] attack balancing issue.
- Fixed some manifest card UX issues when playing with mouse and keyboard at the same time.
- Fixed issue with emote staging delays when holding Ctrl to skip dialogue.
- Fixed issue using Medical Comforts on shore camp.
- Various minor visual fixes.
Widescreen support, balancing updates and expanded epilogues are currently undergoing internal testing before being rolled out next! Thanks again, for the continued feedback and reporting!