PATCH 1.2.82 : Debug Sound ! And balancing on the limited area

[h3]BALANCING :[/h3] - The radius of the play area has been slightly increased by 15% - Playground area shrinkage speed reduced by 17% [h3]DEBUG :[/h3] - Sound debug, music that restarts when returning to the menu after a game while the player has muted the music. - Debug music temporarily cutting out when there are many sounds playing in a short time. Like when the player is in the melee, when he gets hit by 100+ enemies. - Minor fix for collision issue in arcade map.