In this patch we improved the production of pigs and cattles, so you can better calculate the resource costs. Also we increased the walk speed of the residents by 50%. Other small improvements and fixes you can find in the patch notes:
[h1]1.2.57 - November 9, 2019[/h1]
[list]
[*] Improvement: The cattle farm now produces 1 cattle immediately, after feeding with corn and water (1-5 depending on ground quality)
[*] Improvement: The pig farm now produces 1 pig immediately, after feeding with 2 corn and 2 water
[*] Improvement: Crop field grow process is now shown in the profile window
[*] Improvement: Faster movement of residents
[*] Improvement: Residents can pick up consume goods like water or food on horses
[*] Improvement: Residents can pick up weapons on horses
[*] Improvement: Laborers can now pick up resources, dropped by a transport wagon
[*] Bugfix: Trader and transport wagons pathfinding got stuck when buildings are to close to each other
[*] Bugfix: Injured residents try to get a job
[*] Bugfix: Crop field blueprint couldn't rotate sometimes
[/list]
Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/