Patch 1.0.d.57

Another small patch for today with bug fixes and a few improvements: [h1]1.0d.57 - September 30, 2019[/h1] [list] [*] Improvement: Player controlled residents do not go automatically to the doctor when health is low [*] Improvement: Residents now give silos priority over warehouses when transporting crops [*] Bugfix: Transport wagons could not store crops into silos when doing their routes [*] Bugfix: Contracts order window UI issues [*] Bugfix: Contracts disappear when accepted [*] Bugfix: Contracts can not be delivered while a warehouse has been upgraded [*] Bugfix: Armed residents keep highlighted after a new game has been loaded [/list] Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/