Another small patch for today with bug fixes and a few improvements:
[h1]1.0d.57 - September 30, 2019[/h1]
[list]
[*] Improvement: Player controlled residents do not go automatically to the doctor when health is low
[*] Improvement: Residents now give silos priority over warehouses when transporting crops
[*] Bugfix: Transport wagons could not store crops into silos when doing their routes
[*] Bugfix: Contracts order window UI issues
[*] Bugfix: Contracts disappear when accepted
[*] Bugfix: Contracts can not be delivered while a warehouse has been upgraded
[*] Bugfix: Armed residents keep highlighted after a new game has been loaded
[/list]
Full list of patch notes: https://steamcommunity.com/app/762650/discussions/0/1709564118768215114/