Patch 1.2.41 + Final DLC Announced

Hey! Yarden GRIME director, and I'm here to talk about our upcoming and final DLC for GRIME before we focus all of our attention to GRIME 2 and the Switch port. This patch includes fixes to all significant bugs reported in the time since the Tinge of Terror DLC released which will be detailed below. [u]Other than that, let's talk shortly about the our final GRIME DLC, [b]Parting Shade[/b].[/u] [img]{STEAM_CLAN_IMAGE}/35510198/69353a3d8cde8a1da162d9991286ccf8c6c399df.png[/img] At the top of the Weeping Cavity lies a hidden path leading to a place that has been long abandoned by its elusive artist. But was this place and the path leading up to it ever truly hidden? When [b]you[/b] were always meant to find it. [img]{STEAM_CLAN_IMAGE}/35510198/ef0f96320debb04a725a9d8f5f0c3d2a3076c3ed.png[/img] [b]Parting Shade[/b] is our parting gift to you, our players, and if any of you ever wanted to see what a Path of Pain GRIME Edition actually looks like well look no farther. Prepare to make constant and rapid use of every-single-ability at your disposal. Parting Shade will release this year near or alongside the Switch Port. :) ------------------------------------------------------------------------------------------------------- 1.2.4 Patch Notes- Performance: -Heavily optimized Garden, Childbed, Nerveroot and some more areas. Control Bugs: -Fixed an issue caused when switching back and forth between keyboard-mouse and a controller. -Fixed an issue blocking the player from combining Hunt Points while using a controller. Minor Bugs: -Fixed major issues bugging out the Dreamborn Terror fight. -The player’s graphic should now properly dissolve in and out while using Dreamborn Terror’s armor sets. -Some bug fixes related to the Vasehead trait. -Fixed a bug causing NGP boss corpses to disappear on restart if not absorbed. -Fixed an issue giving max out attribute points a wrong name. -Fixed an issue causing the special item acquisition message to stay indefinitely. -Fixed some small localization issues. -It is no longer possible to absorb projectiles shot by the Finger Blade. -Fixed an issue letting the players create infinite Sanguine Ichors via the Level Up menu. -Fixed an issue caused by entering the Whispering Mother arena from the right side to engage in combat. -Ravenous Rock trait bonus Ardor is now capped at 100. -Obelisk Fist air-to-ground slam attack can now properly hit floors. -Small Bondling trait tooltip fix. -Fixed some issues related to the [spoiler]Yon[/spoiler] fight. -Fixed some issues with the self-pullers. -Fixed some issues with the [spoiler]Kin interaction at the Peak of Creation.[/spoiler] -Max Ardor special icon should now show properly. -Fixed Garden Walker’s unparriable effect timing. -Wisps won't target non-engaged enemies. * Dreamborn can't be fought via Prey Gauntlet specifically because defeating them over and over again is tied to the unique rewards you get every NG+ cycle.