Happy Saturday! We have a larger patch this time around.
Item descriptions
Many of the forge materials and augments were giving, generic, unhelpful information. Not anymore!
Steam Achievements
Finally 100% confirmed working! With the addition of the 10k gold one in this patch.
Over the horizon...
We want to implement a custom menu option, where you can change the color and possibly the style of the menu elements.
Official patch notes:
1.2.0
-Item descriptions are a lot more relevant and helpful
-Physical exits have been added to all repeatable missions
-Lucian’s “Intercept” skill lasts significantly longer
-”Junk Pile” less likely to be unnecessarily targeted by enemies
-”(Passive)” added to skill descriptions on level up
-“Well to do” is now achievable
-Added assurances that destroying all enemy groups during the Siege of Ezrum will turn off their spawns
-Silk Cloth added to Varna Market District forge vendor
-Coral weapon augment and Nerve Powder forge effect now working properly
-Various minor graphical and grammatical fixes
-Controller support is now disabled on boot if the file “NOCONTROLLER.txt” is found in the game’s folder (for use if the game is reading errant inputs from external devices)
-Eskandar’s “Fleet foot” passive fixed
-Failure condition for Ezrum moved up one tile
-Soha’s magic show now utilizes WASD in addition to arrow keys
-Fixed Fort Nikeda world map bug
-Accursed Amulet changed to a flat INT bonus rather than +50%
-Soha’s “Dark Sorceress” Specialization changed to +150 INT rather than +50% INT