Patch 1.19 - Halloween Hustle

The Mean Greens - Plastic Warfare

Take part of history’s greatest battle of Green VS. Tan. Fight amongst and against others online. Jump, shoot and roll your way into victory with fast paced objective based gameplay. Sometimes the greatest battles are fought by the smallest of soldiers.

We are excited to be launching patch 1.19 today*. This new update brings a TON of backend improvements and changes but I'm sure the most exciting thing will be our brand new map [b]Halloween Hustle[/b]! [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/11088010/83c5ccfed449027b5e12b2a3237a294b46308b36.jpg[/img] [i]*Ok, after a whole bunch of tricks tonight, it's time to enjoy some treats. The update is now live. Enjoy[/i] Halloween Hustle is an exciting new map set on an outside porch during Halloween. This is a team deathmatch map with AI controlled skeletons thrown in to keep everyone on their toes. [h1]Bot Update[/h1] As we mentioned in our most recent news post, we are diligently working on adding bots to The Mean Greens and we are making progress and we are looking at a tentative release of early 2019. We will of course keep everyone posted as things progress, the best place to stay up to day is our [url=https://discord.gg/zP4twkW]Official Discord channel[/url] so be sure to join the community. [h1]Other Changes[/h1] Patch 1.19 brings a bunch of other changes and additions to the game you already know and love! We have made a lot of changes to our particle VFX including a brand-new flamethrower effect that really is hot! A few new taunts have also snuck into this build too so be sure to check them out. We have also made a lot of back end improvements to the game, we upgraded the engine to version 4.20 and added some additional checks and improvements to our networking system. The ball in Barnyard Ball has been completely rewritten making it MUCH smoother and more reliable. Throw in a bunch of performance improvements and bug fixes and you've got a patch we're pretty pumped about. We hope you enjoy this update and thanks for playing! Attic Attack and Sandbox Showdown and temporarily being removed from the map list as we revamp the vehicles. We're making a LOT of improvements to them and these maps will return as soon as they are ready. [h1]Steam Sale[/h1] To celebrate this new patch, we are running a 50% off sale! http://store.steampowered.com/app/360940/The_Mean_Greens__Plastic_Warfare/ Below is a list of the changes/fixes that made it into this patch. [h1]Additions:[/h1] - Added a new TDM map “Halloween Hustle” - New Taunt-NahNaBooBoo - New taunt (facepalm) [h1]Changes:[/h1] - Updated to Unreal Engine version 4.20 - Temporarily removed Attic Attack and Sandbox while we revamp them - Updated hit reaction system - New Flamethrower VFX - Updated Melting VFX for Deep Freeze - Updated fire on Off the Rails to be more performant, added light to light place - Updated water splash impact for bathtub bash - Updated splash material - Updated ducks to have water moving vfx - Updated Bathtub Bash map with new bubble bath water visuals and particle vfx for various props - Off The Rails sudden death (capture all 3 points to trigger countdown) - Completely rewrote how the ball is handled in Barnyard Ball for better performance and smooth movement - Removed sprint stamina meter and tweaked animations/blending - updated credits page [h1]Bug Fixes:[/h1] - Localization updates - Fixes for train - lighting changes, fixed some material issues - Level selector UI fixes - Fixed a typo on a box in Deep Freeze - Fixed Deep Freeze fog not fading - Material performance pass - LOD performance pass - Fixed some potential crashes with Lazy Hamster - Fixed loss of control when gamepad disconnects - Fixed some issues with tutorial level - Fixed gamepad/keyboard binding issue which prevented use of controller and arrow keys